[Castlevania] [Vampire Killer] [Haunted Castle] [Castlevania II: Simon's Quest] [Castlevania: The Adventure] [Castlevania III: Dracula's Curse] [Super Castlevania IV] [Castlevania II: Belmont's Revenge] [Dracula X: Rondo of Blood] [Akumajou Dracula X68000] [Castlevania: Bloodlines] [Castlevania: Dracula X] [Castlevania: Symphony of the Night] [Castlevania Legends] [Castlevania 64] [Castlevania: Legacy of Darkness] [Castlevania: Circle of the Moon] [Castlevania: Harmony of Dissonance] [Castlevania: Aria of Sorrow] [Castlevania: Dawn of Sorrow] [Castlevania: Curse of Darkness] [Castlevania: Portrait of Ruin] [Castlevania: Order of Shadows] [Castlevania: The Dracula X Chronicles] [Castlevania: Order of Ecclesia] [Castlevania: The Arcade] [Castlevania: The Adventure Rebirth] [Castlevania: Harmony of Despair] [Castlevania: Lords of Shadow - Mirror of Fate] [Haunted Castle Revisited]


.
Haunted Castle Revisited
.

The Haunted Castle Revisited version of Dracula is similar to the original Haunted Castle's, but it's been altered in ways that change how you interact with it. The first change is that Dracula is now completely grounded, and thus he's no longer able to fly upward when in bat-swarm form and hover in the air and out of range of most weapons. The second is that his attack has been changed to where he releases five daggers, rather than two, and all of them momentarily remain in place and lock in on you before suddenly darting toward whichever space you were occupying when they finished orienting themselves. Like in the original game, Dracula's entire body is vulnerable to attack.

Dracula's second form, though, is entirely different from the original Haunted Castle's. In this game, he transforms into four giant Dracula heads, each of which is able to prompt a separate attack. The one on the far left is able to fire a red laser across the screen (you can only crouch under it). The one in the center left summons a pair of hands that hold their position for a moment and then dart forward, toward each other, and attempt to squash you between their palms. The one in the center left causes evenly spaced flame pillars to rise up from the ground and then shift slightly to the right. And the one on the far left spews a small swam of bats that fly straight across the screen (this is the second form's only holdover attack). Your goal during this fight is to avoid all of these attacks and strike Dracula's spirit essence--an enchanted, glowing orb that spends all of its time floating through the air in a figure-eight pattern. You're helped by the fact that one or multiple heads will sometimes retract and become temporarily inactive when you score a hit on the orb.

 
 
Back to Start