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Castlevania: Harmony
of Dissonance
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Time Period:
1748
- Main Hero: Juste Belmont - Antagonist: Maxim, Count Dracula Harmony of Dissonance for the GBA, the system's second such title, follows on the heels of Circle of the Moon and the series' successful return to 2D. However, Harmony is the direct storyline follow-up to Simon's Quest--or, put simply, Simon's adventures in general. |
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After Dracula's defeat, the world
was at peace, as it usually existed after the banishment of the Dark Lord. But
evil never takes a holiday, and its slow rebuilding and eventual dominance were
imminent. Fortunately, vampire killers were perennially keeping sharp in fear
of such an occurrence. Juste Belmont, the grandson of Simon, and his friend
Maxim Kischine were two such warriors; the two friends trained together diligently,
and while the rivalry was friendly, both were hoping for the sacred honor of
receiving the Vampire Killer whip and mystic sub-weapons. After it was decided
by the Belmont elders that Juste was the subject worthy of receiving the title
of "Vampire Killer," a disappointed, self-doubting Maxim set out on
a training expedition to hone his skills and achieve peace of mind.
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Death quickly exited to the second, real
castle via the gateway's portal, and Juste followed closely behind. Now able
to move between the two overlapping castles, Juste had two more confrontations
with Maxim that confirmed Death's words; the first saw Maxim sic a Shadow boss
on his friend, and the second saw the resistant Maxim reveal the truth: When
he had left for his training expedition, it was out of jealousy. When he skirted
across Castlevania during that time, he figured that he could prove himself
worthy by doing what Simon had done a half-century before; that is, he'd earn
respect by collecting Dracula's remains, by gathering them into the castle,
and by then out-dueling the Count in a battle. Unfortunately, by collecting
the body parts, Maxim was instead possessed by a spirit essence as a harbinger
for Dracula's resurrection. Dracula's influence caused him to kidnap Lydie for
evil's ill intention. So with the possession not yet overcoming him,
he instead hid Lydie and the body parts throughout the castles and escaped from
them. Having told Juste the truth, with that weight off his shoulders, Maxim
accepted that his end could be near; as a last request, he handed Juste his
bracelet, a family heirloom, by which to remember him. For Juste, there was
only one solution: Find Lydie and then locate Dracula's remains and destroy
them before it's too late.
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In the end, as it had happened a half-century before, the Belmont defeated the weakened Dracula, thereby ending Maxim's burden and submerging both of the vile castles. Outside, away from the ruins, Lydie awakened after the castle's violent banishment, having completely forgotten the events past. Maxim repeatedly insisted on telling her the truth, that he had kidnapped her while under possession, but Juste felt it best to leave the matter be in order to save face on behalf of his friend. When it almost came to blows, Lydie stepped in and brought both to their senses. It didn't matter, she pleaded. Thus, for the time sharing a smile, they agreed to begin the long journey home, where all would be right again.
Page 10: The
Last Belmont? | Back to Page 8
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