

| . |
Skeleton
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Undead bony adversaries that
jump high and throw bones in arcs
|
| . |
Vampire
Bat
|
. |
|
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Small flying mammal that
attacks at timed intervals or by lunging from a set position
|
| . |
Pillar
of Bones
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. |
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Skulls of dragons stacked
on top of each other to spit fireballs in opposing directions
|
| . |
Viper
Swarm
|
. |
|
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Groups of snakes that stick
to a surfaces; ceiling groups drop down to give chase
|
| . |
Mr.
Hed
|
. |
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|
Decapitated horseheads that
come alive and endlessly stalk the hero
|
| . |
Medusa
Head
|
. |
|
|
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Snake creatures spawned from
Medusa that wavily attack at timed intervals
|
| . |
Ghost
|
. |
|
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Apparitions that suddenly
appear and endlessly stalk the living
|
| . |
Zombie
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. |
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Scores of undead beings rise
from their graves in search of brains
|
| . |
Thornweed
|
. |
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|
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Hazardous plant life that
suddenly sprouts up from the ground
|
| . |
Stone
Man
|
. |
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|
Undaunted golem that marches
forward and breaks down into smaller versions of itself
|
| . |
Clubbing
Knight
|
. |
|
|
|
Armored grizzlies that pop
up from the background and bat you with their clubs
|
| . |
Zombie
Hand
|
. |
|
|
|
Trapped zombies reach out
from the ground, from their graves, to hold you in place
|
| . |
Plant
Man
|
. |
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|
Camouflaged moss creatures
that hide in treetops and dive out to stalk you
|
| . |
Bone
Scimitar
|
. |
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|
Armed and armored skeletons
that swipe their long swords forward
|
| . |
Fishman
|
. |
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|
|
Mutated fish creature that
jumps up from the watery depths and spits streams of water
|
| . |
Knight
|
. |
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Armored foes that trek along
platforms and stab their spears upward, through platforms
|
| . |
Skeledragon
|
. |
|
|
|
Ripped-out dragon spines
are grown into walls where they wave around and spit fireballs
|
| . |
Blood
Skeleton
|
. |
|
|
|
Invincible blood-soaked skeletons
that can pull themselves back together when slain
|
| . |
Gargoyle
|
. |
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|
Weak stone-borne waterspouts
that fly aimlessly through the air in wavy patterns
|
| . |
Gremlin
|
. |
|
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Small mischievous gnomes
that pounce on foes with repeated jumps
|
| . |
Harpy
|
. |
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|
Half shrewish woman, half
bird whose job is to transport gremlins to a drop location
|
| . |
Toad
|
. |
|
|
|
Small and quick tailless
leaping amphibians that easily slip under whip strokes
|
| . |
Whip-Toting
Skeleton
|
. |
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|
Quick, high-jumping skeletons
that use Belmont-like whips to slash the hero
|
| . |
Raven
|
. |
|
|
|
Large black birds that nest
on castle structures and attack on sight
|
| . |
Hellhound
|
. |
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Invincible large-eared hunting
dogs that charge forward and imminently recover
|
| . |
Goblin
|
. |
|
|
|
Porcupine-like creatures
that can curl into a ball and speedily roll forward
|
| . |
Red
Hound
|
. |
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|
Large-eared hunting dogs
from hell that spring to life and snip away candelabras
|
| . |
Rug
Creature
|
. |
|
|
|
Unseen creature that attempts
to lift you into the spikes by sneaking up from behind
|
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