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Sypha
Belnades
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Character's History
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Since Sypha was frail in nature, her magical staff was hardly a good weapon for use in combat. Instead, she used this powerful device to cover for her weaknesses by utilizing devastating magical spells, which she used to a great degree in the destruction of Dracula's most trusted guardians. After the victory, she settled in with Trevor as her companion; she had finally found happiness, and she would more importantly help in continuing the evolution of the Belmont chromosomes. The Belnades family, too, would grow alongside its new friends and would like the Belmonts become ally to the Church. While not many of its members actually fought directly against Dracula, it was in future Belmont warriors where traces of her genes could be seen. (Hers definitely spawned the future "Spell Fusion" system, which the family would later harness as a more simple item-crashing ability.) To see Sypha in action, click here. |
Appearances

Sypha Belnades is another of the ally characters in Castlevania III: Dracula's Curse. As a magic-user, Syhpa commands the Warakiya staff, which she uses to both attack enemies and execute her magic spells. As an attacking weapon, the staff is rather quick but very weak; too, it cannot be powered up. You'll want to take Sypha along for one reason: Her three powerful spells, which act as sub-weapons. Add in the stopwatch, a more traditional weapon, to complete the arsenal.

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Sub-Weapons
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Striking
Weapons
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Holy Flame: A fire spell that spews forward a short-ranged but lethal flame blast |
Warakiya
Staff: If
lieu, Sypha slashes at foes with this quick-striking but weak staff
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Ice: An ice spell that can freeze enemies (to use as platforms or to set up a one-hit fatality) and large pools of water, on top of which heroes can then trek |
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Lightning: Sypha releases three electrical orbs that seek and repeatedly damage enemies |
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Stopwatch: A magical watch that stops time for five seconds, freezing enemies in their tracks |
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