

| . |
Bat
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. |
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Small flying mammal that
attacks at timed intervals or by lunging from a set position
|
| . |
Zombie
|
. |
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Scores of animated corpses
rise from their graves in search of brains
|
| . |
Skeleton
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. |
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Undead bony adversaries that
throw bones in arcs
|
| . |
Ghost
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. |
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Horse-head apparitions as
reanimated after death on the battlefield
|
| . |
Banshee
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. |
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A hovering female apparition
whose chilling wail damages nearby enemies
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| . |
Bone
Scimitar
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. |
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A courageous skeleton warrior
that moves in and quickly slashes forward its sword
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| . |
Sea
Stinger
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. |
|
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A disturbing carnivorous
fish creature whose agility allows it to leap out from the ocean
|
| . |
Nominon
|
. |
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An evil, soul-sucking spirit
that latches onto heroes to drain their health
|
| . |
Axe
Knight
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. |
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Heavily armored knights that
throw boomerang-like axes high and low
|
| . |
Une
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. |
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Hazardous blood-feeding plant
with razor-sharp leaves that sprouts up suddenly
|
| . |
Merman
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. |
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Half man, half fish that
resides in the watery depths and jumps out to attack prey
|
| . |
Necromancer
|
. |
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A dark-magic specialist that
uses its power to reanimate and control corpses
|
| . |
Bone
Archer
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. |
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Skeletons armed with bows
can fire them while standing or crouching
|
| . |
Spear
Guard
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. |
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Naginata-armed warrior swipes
and pokes the weapon forward and stabs through
ceilings and floors |
| . |
Invisible
Man
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. |
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Having given up his soul,
this invisible magician sheds its cloak and haunts the heroes
|
| . |
Gelso
|
. |
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Rare water-dwelling creatures
that continue to appear and annoyingly overwhelm heroes
|
| . |
Needles
|
. |
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A hard-shelled sea urchin
that rests in place to form a large, spiky obstacle
|
| . |
Demon
|
. |
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A felled beast from the underworld;
it delivers a swooping kick
|
| . |
Fishhead
|
. |
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Stacked fish skulls that
can turn to face either direction and spit out sonic waves
|
| . |
Dark
Octopus
|
. |
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Tormented by black magic,
these octopi travel in groups and emit a deadly oil substance
|
| . |
Killer
Fish
|
. |
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Ferocious sea-dweller that
patrols large pools of water
|
| . |
Forneus
|
. |
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A demonic sea-creature from
the underworld oceans; it floats about, acting as an obstacle
|
| . |
The
Creature
|
. |
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Created by a mad scientist,
the creature fires from its hands a prolonged lightning
attack; it also reveals from its arm a nozzle that soon begins spewing flames |
| . |
Black
Crow
|
. |
|
|
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Large black birds that nest
on certain structures and attack prey on sight
|
| . |
Skull
Spider
|
. |
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A monstrous skull-shaped
spider that crawls along surfaces and poisons on contact
|
| . |
Scarecrow
|
. |
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Impaled men searcing for
brains, bouncing on the protrusions as if they were pogo sticks
|
| . |
Sea
Demon
|
. |
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An evil sea demon that fires
a large ice bullet and delivers a swooping kick
|
| . |
Winged
Guard
|
. |
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Slow-flying winged skeletons
that fly in at timed intervals
|
| . |
Nightmare
|
. |
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A rarely seen horse creature
that fades in and out of visibility as it runs about
|
| . |
Rock
Knight
|
. |
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|
Armored rock-tossing equipped
with stones and an accurate throwing arm
|
| . |
Fire
Demon
|
. |
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An evil demon that fires
a three-directional fallball shot and delivers a swooping kick
|
| . |
Bitterfly
|
. |
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Mutated poisonous insect
that flickers in and out of visibility
|
| . |
Specter
|
. |
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Consumed by hatred, this
eternally wandering spirit uses only a cloaking ability to attack
|
| . |
Grave
Digger
|
. |
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The cemetery-dweller tosses
its rusted shovel before assaulting intruders with side kicks
|
| . |
Werebat
|
. |
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An elusive half-female, half-bat
that conjures bats to do its bidding
|
| . |
Black
Fomor
|
. |
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|
Dark incantations allow this
warp-ready monster to cast a dark, snaking spell
|
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