
| . |
Scarecrow
|
. |
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|
Impaled men looking for brains
by bouncing on their protrusions like pogo sticks
|
| . |
Siren
|
. |
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|
Ghost witches from Salem
that magically create heat-seeking flame bursts
|
| . |
Witch
|
. |
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|
Outcast woman that flies
overhead and makes it rain ice shards
|
| . |
Gate
Guarder
|
. |
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|
Slow guardian knight that
smashes its sword into the ground; it repels after multiple strikes
|
| . |
Big
Skeleton
|
. |
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|
Giant skeletons that use
large bones for bashing, throwing and lunging attacks
|
| . |
Flying
Bone
|
. |
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|
Armed gargoyle skeletons
that fly in at timed intervals and throw spears diagonally down
|
| . |
Red
Skeleton
|
. |
|
|
|
Invincible blood-soaked skeletons
that can pull themselves back together when slain
|
| . |
Bone
Thrower
|
. |
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|
Skeletons that are experts
at throwing cross-shaped bone weapons
|
| . |
Skeleton
Ape
|
. |
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|
Slow-moving animated ape
skeletons that throw barrels and mean right hooks
|
| . |
Balloon
|
. |
|
|
Floating or stationary jellyfish;
when struck, they break apart into many small seeds
|
| . |
Big
Balloon
|
. |
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|
Enlarged balloon pod that
breaks down into smaller balloons when struck
|
| . |
Bone
Archer
|
. |
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|
Skeletons armed with bows
that can fire arrows while standing or ducking
|
| . |
Ruler
Sword
|
. |
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|
Evil demon-sword that causes
a poltergeist phenomena to other weapons
|
| . |
Disc
Armor
|
. |
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|
Heavily armored knights that
release a sharp spinning disc from their chests
|
| . |
Merman
|
. |
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|
Mutated sea creatures that
curl themselves into spiky balls and speedily
roll forward in that form |
| . |
Fishman
|
. |
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|
Mutated fish creature that
spits poisonous streams of water and dives onto the hero
|
| . |
Ruler
Sword Lv2
|
. |
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|
Evil demon-sword that causes
a poltergeist phenomena to the other swords around it
|
| . |
Guardian
Armor
|
. |
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|
Invulnerable guardian armor
that doesn't attack and can only be repelled
|
| . |
Boomerang
Armor
|
. |
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|
Guardian armor that wields
a large boomerang shuriken; it repels when struck repeatedly
|
| . |
Fleaman
Armor
|
. |
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|
Flea Men armed with axes
and shields; when struck, they lose their armor
|
| . |
White
Dragon Lv2
|
. |
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|
Advanced white dragons--longer
spines grown into walls that wave around and spit fireballs
|
| . |
Harpy
|
. |
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|
Half woman, half bird that
circles the hero and flies in at difficult angles
|
| . |
Specter
|
. |
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|
Near-invisible swordsmen
spirits that wildly swing their giant swords around and around
|
| . |
White
Dragon Lv3
|
. |
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|
Unchained king skeledragon
that can fly around and use its size as its weapon
|
| . |
Tiny
Devil
|
. |
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|
Mischievous little demon
that's skilled in dodging attacks, in turn lunging at openings
|
| . |
Arabaki
|
. |
|
|
|
Possessed wooden owls that
endlessly rebound around areas
|
| . |
Gold
Medusa
|
. |
|
|
|
Snake creatures spawned from
Medusa that wavily attack at timed intervals--can petrify
|
Page 3 | Back | Back to Game Page
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