Doppelganger

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Castlevania III: Dracula's Curse
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The Doppelganger is Dracula's Curse's most infamous boss creature. This amoebae-like foe can change its shape to mimic that of any of the four heroes. If you switch allies anytime during the battle, the Doppelganger will immediately change form, too. However tough, the Doppelganger can't mimic all of your attacks: As Trevor, it can use the whip and only a boomerang; as Grant, it'll use only his throwing dagger; as Sypha, it'll use the staff and her fire spell; and the Alucard form will just bombard you with his three-way balls of destruction. If you switch allies quickly, you can get a quick hit in on the Doppelganger before it can match your move, and this can be repeated again and again to destroy it without it ever launching an attack.

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Akumajou Dracula X68000
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Simon's reflection (which we'll call the "Mirror Creature") comes to life as a doppelganger. It jumps and crouches, cleverly moving about, and has the ability to whip in six directions--just as Simon does--the range of its attack making one of the toughest of its kind. Its speed is its most considerable trait, as it can quickly escape attempts to corner it by swinging its whip like a buzzsaw. Also of concern is that it can use Simon's current sub-weapon and through its repeated use drain his heart-total. It has one minor weakness, to keep things somewhat fair: Whether it's worth it or not, direct contact with Simon will damage the doppelganger, for the first time reversing video-game canon. Depending upon your energy-level, a direct slugfest may or may not be the best strategy.

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Castlevania: Symphony of the Night
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Alucard meets this boss again in Symphony, twice in fact, and it's learned a few more tricks. The first form, Doppelganger10, will try to execute a combo where it comes in from the air with a downward sword slash and then sneaks in another while standing right next to you. When farther away, it'll constantly hurl daggers your way. The Doppelganger is good at dodging attacks, and it takes it to another level by turning itself into mist and reforming elsewhere when it seems that you've finally found an opening. Only through patience will you defeat it. The second form, Doppelganger40, continues its sword-slashing ways--now with a poison effect--but it trades up its dagger for the rebound stone, which it can throw in threes. Instead of mist, this stronger 'Ganger instead uses its bat form to execute a bat-dash across the room.

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Castlevania: Lament of Innocence
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So it was Leon who first had to deal with this cretin. He'll find it lurking in the Dark Palace of Waterfalls. The Doppelganger, you'll learn, has most of Leon's fighting abilities--whip combos and advanced defense maneuvers--and his sub-weapons. It dodges attacks well, and its own offense will seemingly override yours, so you'll have to catch it off guard in order to get in successive shots; if you dodge its whip combos and wait for it to rest instead of trying to force things, you'll have better luck. If you stay away, the Doppelganger will start using its sub-weapons, some of which can be used in orb-powered form. The best bet is to keep things close and force it into a game of whip-play. When it's almost defeated, it'll flee for its survival. In "Crazy Mode," this battle differs a bit in that Leon will instead face two of these Doppelgangers at once.

Leon will run into this menace again on the first floor of the Pagoda. This time, the angered Doppelganger will forgo whip-play and use its fire-enhanced limbs. It will constantly be dashing toward you with combinations of fiery punches and kicks, most of which will knock you far back. As it was before, the Doppelganger still evades well and its offense will override your own if you try to attack while it's starting to execute a combo. When things get heated, the Doppelganger will crash itself into the ground and cause flames to spread along the floor in an "X" shape; this is its most devastating attack if it connects. Otherwise, the Doppelganger can still use its regular and orb-powered sub-weapons.

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Castlevania: Portrait of Ruin
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If there are more characters to be had via the game's partner system, then the Doppelganger is prepared with more forms than ever before. The copycat demon will assume the identity of whichever hero character possesses the overall stronger statistics, and it will equip itself with whatever striking or sub-weapons said character has selected at the time. It will do this for characters Jonathan, Charlotte, Richter and Maria (with in the case of Richter and Maria an obvious main weapon) and fight in a fairly typical reactionary strike-and-jump manner; for the mode "Sisters," wherein Stella and Loretta storm the castle, the Doppelganger will somehow mimic both sisters at once, a battle that is in reality the Stella and Loretta encounter fought in the other mission modes.

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