
After the opening dialogue ends, you can enter the castle and find its portal room. From there, you can venture into any of the castle's five initial areas in any order you wish. Since there is no true order to how you should go about completing those initial five areas, they will be listed, after the Corridor, clockwise from left to right.
|
Castle
Entrance
|
||||
|
|
||||
|
Otherwise, your main goal for the
game is to light up five orbs to break the seal to the upper half of
|
||||
|
|
||||
| Lesser Enemies: Skeleton and Golden Knight | ||||
|
|
||||
| Boss: None | Cottage
Track: Old
Man's Cottage Music Track: Prelude to the Black Abyss |
|||
|
Anti-Soul
Mysteries Lab
|
||||
|
|
||||
|
When you come to a moving-platform
room, you can find a secret door in the southeast end of the room that
leads to an elemental boss. |
||||
|
|
||||
| Lesser Enemies: Ghost Knight, Skeleton Swordsman, Flame Zombie, Skeleton, Axe Armor, Mad Diver, Red Skeleton, Axe Knight, Astral Warrior, Frost Zombie, Peeping Eye, Flame Sword, Hanged Man, Hellhound, Skeleton Flower, Flame Demon, Armor Knight and Red Ogre | ||||
|
|
||||
| Secret
Boss: Flame
Elemental Boss: Golem |
Music Track: Anti-Souls Mysteries Lab | |||
|
Garden
Forgotten By Time
|
||||
|
|
||||
|
If you've found the correct maiden
rooms to unlock the regular path, instead of the three that open a secret
room, you'll be able to move on. The second part of the garden is |
||||
|
|
||||
| Lesser Enemies: Skeleton, Ghost, Skeleton Swordsman, Bat, Skeleton Archer, Astral Warrior, Buckbaird, Shadow Wolf, Red Skeleton, Evil Stabber, Gargoyle, Storm Skeleton, Axe Armor, Skeleton Soldier, Thunder Demon, Mist, Man-Eating Plant, Spirit, Thunder Sword, Axe Knight, Poison Lizard, Armor Knight and Skeleton Flower | ||||
|
|
||||
| Secret
Boss: Thunder
Elemental Boss: Medusa |
Music
Track: Garden
Forgotten by Time Second Track: Fog-enshrouded Nightscape |
|||
|
House
of Sacred Remains
|
||||
|
|
||||
|
Later, there are rooms with circular
openings on the ground that serve as means for walls of moving spikes;
timing is needed |
||||
|
|
||||
| Lesser Enemies: Skeleton, Skeleton Archer, Zombie, Ghost Warrior, Skeleton Swordsman, Skeleton Knight, Evil Sword, Rune Spirit, Bat, Buckbaird, Wolf Skeleton, Red Skeleton, Heavy Armor, Poison Zombie, Fleaman, Vassago, Skeleton Hunter, Spartacus, Peeping Eye, Astral Fighter, Executioner, Soulless and Soulless 2 | ||||
|
|
||||
| Boss: Undead Parasite | Music
Track: House
of Sacred Remains Second Track: Statues Born of Darkness |
|||
|
Dark
Palace of Waterfalls
|
||||
|
|
||||
|
For now, you're trying to stay as
far right as possible to find a room with a lever that'll change the
water's flow; now you'll be able to work past a door that was originally
blocked by a waterfall. On the lower basement level, you can battle
the Doppelganger, and you can find another lever |
||||
|
|
||||
| Lesser Enemies: Skeleton, Fish Man, Frost Demon, Frost Sword, Heavy Armor, Red Skeleton, Axe Armor, Merman, Vassago, Rune Spirit, Skeleton Swordsman, Fleaman, Skeleton Archer, Lizard Man, Skeleton Soldier, Cyclops and Armor Knight | ||||
|
|
||||
| Secret
Boss: Frost
Elemental Boss: (1) Doppelganger, (2) Joachim |
Music Track: Dark Palace of Waterfalls | |||
|
Ghostly
Theater
|
||||
|
|
||||
|
There are rooms where cannons mounted
on the ceilings fire stones toward you; you must make the cannons aim
toward and destroy all the rooms' sculptures before they'll stop and
release the seals on the doors. Finally, there are rooms filled with
|
||||
|
|
||||
| Lesser Enemies: Skeleton, Skeleton Archer, Buckbaird, Skeleton Warrior, Ghost, Cyclops, Red Ogre, Ghost Soldier, Zombie, Spirit, Shadow Wolf, Astral Knight, Axe Knight, Hanged Man, Armor Knight, Axe Armor and Skeleton Hunter | ||||
|
|
||||
| Boss: Succubus | Music
Track: Ghostly
Theater Second Track: Aria of Nightmare |
|||
|
Prison
of Eternal Torture
|
||||
|
|
||||
|
|
||||
|
|
||||
| Lesser Enemies: Maggot | ||||
|
|
||||
| Boss: Forgotten One | Music Track: Prison of Eternal Torture | |||
|
Pagoda
of the Misty Moon
|
||||
|
|
||||
|
When you enter onto the second floor,
you'll find a locked door with a dragon crest carved into it. To find
the crest, you'll have to find a the "VI" tablet and take
it to the room that has the symbol-reversing machine to turn it into
an "IV" tablet; |
||||
|
|
||||
| Lesser Enemies: Spartacus, Gaap, Chaos Sword, Phantom, Death Reaper, Mirage Skeleton, Lizard Knight, Gargoyle, Hanged Man, Red Ogre, Lesser Demon, Dullahan, Executioner, Axe Knight and Flame Demon | ||||
|
|
||||
| Boss:
(1)
Doppelganger 2, (2) Walter, (3) Death |
Music
Track: Misty
Moon Pagoda of the Demon Realm Second Floor Track: Lament of Innocence |
|||
|
[Home] [What's New?] [CV Library] [Stages] [Reviews] [Weapons] [Castleography] [Multimedia] [Codes] [Links] |
||||