Castlevania Weaponry

The Mystic Weapons: Most of these special weapons were given to the Belmonts by the Poltergeist King. Only few others have been able to wield enough power to use these them; some could even weild their own special sub-weapons.

Striking Weapons: The whip is not the only weapon of choice for some vampire hunters. Contained within are all of the handheld weapons used by the many heroes of the Castlevainas universe.

Magical Items: Along with the weapons above, smaller items have proven useful to the Belmont clan and their allies. Whether they power up weapons or act as currency, they're just as important as any of the items you'll find.

 

Game-Specific Weapons

Symphony of the Night Weapons: Castlevania: Symphony of the Night is a huge game with an equally huge inventory. Since there are too many to lump into other already existing categories, they receive their own page.

Castlevania 64 and Legacy Weapons: Neither Castlevania 64 and Castlevania: Legacy of Darkness is quite as huge as Symphony, item-wise, but their respective inventories are considerable. Within the link are the items shared by both games, a listing of key types, and a brief mention of those exclusive to Legacy.

Circle of the Moon Arsenal: Castlevania: Circle of the Moon debuts the DSS card system and utilizes an armor/recovery system similar to Symphony of the Night's. Click here to learn how to maximize your power potential via those attributes.

Harmony of Dissonance Selection: Castlevania: Harmony of Dissonance continues the trend of single games with inventories too huge to contain within one page. Click here to see the "Spell Fusion" plus the game's many armors and items.

Aria of Sorrow Weaponry: Castlevania: Aria of Sorrow is another in the line of games that rely on an RPG system fueled by dozens of weapons and armor types. Also, Aria features the "Tactical Souls" system, which offers hundreds of powers.

Lament of Innocence Inventory: Castlevania: Lament of Innocence's arsenal is not as large as its immediate predecessors', but it truly acts as the genesis of the family's power. Leon will learn advanced fighting skills and find familiar items, some relics, and special orbs for powering his sub-weapons.

Dawn of Sorrow Weaponry: Castlevania: Dawn of Sorrow makes no real changes to Aria of Sorrow's formula, which leaves much to familiarity. You'll again collect numerous weapons, armor types and goods while basking in the goodness of Tactical Souls. Also explored are Soul Synthesis, Magic Seals and the Library.

Curse of Darkness Inventory: Castlevania: Curse of Darkness is the most packed series title in terms of systems and their ever-presence. Visit its weapon page to learn about its collection of items, the process of Weapon Combining, the evolution of Innocent Devils, how to steal enemy goods, and still much more.