
Part of playing Castlevania: Harmony of Dissonance is figuring out the secret of its two castles. As Death explains it: The two overlapping castles are somehow a product of Dracula's possession of Maxim. While both castles are almost identical structure-wise, their backgrounds, enemies and challenge-levels differ. Initially, you start out in transient "Castle A" and move between it and the real "Castle B." One detail is that the whole middle of the castle--the overlapping portion--reverts when you enter Castle B so that it instead becomes a part of Castle A and vice-versa. This two-page stage overview is structured so that the transient castle, the one in which you begin the game, is covered on the first page while the real castle is covered on page two.
Castle A ![]()
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Castle
Entrance
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| Lesser Enemies: Zombie, Bat, Skeleton, Armor Knight and Peeping Eye | ||||
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| Boss: None | Music Track: Successor of Fate | |||
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Marble
Corridor
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| Lesser Enemies: Bat, Skeleton, Bone Soldier, Armor Knight, Medusa Head, Fleaman and Victory Armor | ||||
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| Boss: Giant Bat | Music Track: Offense and Defense | |||
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Room
of Illusion
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| Lesser Enemies: Lizard Man, Medusa Head and Zombie | ||||
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| Boss: None | Music Track: Offense and Defense | |||
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The
Wailing Way
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| Lesser Enemies: Ghost, Rock Armor, Large Ghost, Bone Pillar, Bat and Lizard Man | ||||
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| Boss: None | Music Track: Age of Sin | |||
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Shrine
of the Apostates
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| Lesser Enemies: Lizard Man, Rock Armor, Bone Pillar, White Dragon and Victory Armor | ||||
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| Boss: Living Armor | Music Track: Age of Sin | |||
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Castle
Treasury
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| Lesser Enemies: Bone Soldier, Skeleton, Ghost, Peeping Eye, Skeleton Rib, Skeleton Flail, Ectoplasm, Skeleton Blaze, Zombie, Bomber Armor, White Dragon Lv3, Feather Demon and Gate Guarder | ||||
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| Boss: None | Music Track: To the Center of the Castle | |||
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Cave
of Skeletons
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| Lesser Enemies: Skeleton, Bone Soldier, Bone Pillar, Big Skeleton, Skeleton Flail, Skeleton Spider, Flying Bone, Skeleton Spear, Red Skeleton, Skeleton Rib, Bone Thrower and Skeleton Ape | ||||
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| Boss: Skull Knight | Music Track: Skeleton Cave | |||
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Castle
Top Floor
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| Lesser Enemies: Skeleton Blaze, Ectoplasm, Skeleton Spear, Big Skeleton, Bone Thrower and Disc Armor | ||||
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| Boss: (1) Minotaur, (2) Maxim | Music Track: To the Center of the Castle | |||
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Luminous
Cavern
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| Lesser Enemies: Axe Armor, Bat, Siren, Man-Eater, Ghost, Slime, Tiny Slime, Bone Pillar, Ectoplasm, Skeleton Ape, Scarecrow, Bone Thrower, Witch and Bomber Armor | ||||
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| Boss: Golem | Music Track: Rocky Horror | |||
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Sky
Walkway
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| Lesser Enemies: Balloon, Big Balloon, Flying Bone, White Dragon, Bone Archer and Ruler Sword Lv3 | ||||
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| Boss: Devil | Music Track: The Chapel | |||
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Chapel
of Dissonance
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| Lesser Enemies: Fleaman, Flying Bone, Bone Pillar, Bone Archer and Bone Thrower | ||||
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| Boss: None | Music Track: The Chapel | |||
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Aqueduct
of Dragons
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| Lesser Enemies: Fishman, Merman, Slime, Tiny Slime, Bat and Boomerang Armor | ||||
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| Boss: Giant Merman | Music Track: Deep Thoughts | |||
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Clock
Tower
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| Lesser Enemies: Harpy, Gold Medusa Head, Fleaman, Bone Pillar, White Dragon, Big Skeleton, Disc Armor, Arabaki, Feather Demon, Guardian Armor, Specter and Ruler Sword Lv2 | ||||
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| Boss: Max Slimer | Music Track: Clock Tower Casualty | |||
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