
Mythological ![]()
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Mythological creatures have long since outlived their legends by hiding away for sometimes eons. When Dracula comes along, it's always the perfect opportunity for them to come out from their hiding and aid the Prince of Darkness in turning the world into his own dark habitat, a place wherein they won't have to hide anymore.
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Cerebros
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Cerebros is usually a boss, but multiple versions of the three-headed hound from Hell show up in the Villa in the N64 games as guardians. The cerebroses are fast and powerful, and their strength lies in their dual and trio attacks. The stronger versions add more power and speed, while the leader of the pack, the strongest Cerebros, can breathe heavy flames.
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Cyclopes
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Gaap
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Goblin
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These green nightmares, hanging around in groups, lurk at a distance. When you arouse their suspicion, they'll begin hopping your way; the leaps will be erratic, as they'll go from left to right, most times throwing off your lock-on feature. Since they don't stop moving, it's difficult to strike them, and this will allow them to gang up on you.
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Minor
Vampires
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Vampires are mostly bosses, but there will be instances where you'll run into a freshly vampirized castle or village resident--mostly, they hang around in groups. It's a given that they'll all chase you around, trying to grab you and dine on your blood. In between those urge-filling measures, they can can dash, jump super-acrobatically, swipe wildly and even summon smaller bats.
Even the lowest forms of life will become a dangerous obstacle on your path to the castle. These insects and fungus will do nothing more than what's in their natural programming--to consume resources and destroy other forms of life. Naturally, you'll become their target.
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Maggot
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