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In the first part
of the stage, you'll encounter bone-throwing skeletons, bats,
zombies and a raven. Crumbling statues appear in multiple locations,
and zombies sometimes pop up from the rubble that they leave behind.
At one point, you'll come to a stone wall, and a downpour will
begin; at this point, the wall will begin to break apart, and
individual parts of it will fly at you at varying heights. If
you survive the onslaught, you'll have to endure a segment in
which it's necessary to jump from one elevated pillar top to the
next because the floor beneath you suddenly becomes enflamed and
thus untraversable; as you platform across the pillars, you have
to be sure to avoid the flames that rise up from the in-between
spaces. In the area's end portion, tree-possessing wall widows
pop out and try to grab you. From there, you proceed to the boss'
chamber; when you arrive there, you'll be attacked by a swarm
of bats, and then moments later, the boss will appear.

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