4/25/08 - Tapping
into the series' history: GameTap TV takes a look
at the Castlevania series, examining the titles in order of release
and circumstances/activities surrounding each entry (or, at least, most
of the entries).
4/21/08 - New
logo adds an air of uncertainty: The last discovered
trademark, Order of Ecclesia, was thought be the new DS title, but
the discovery of a new trademark may point to bigger happenings.
4/14/08 - New
DS title officially confirmed: The new game, titled
Castlevania: , has been rated by the ESRB as we now await its unveiling.
3/28/08 - Rondo
of Blood to Virtual Console: As shown on the
schedule, the much-vaunted PC-Engine title will finally see console re-release
with its entry into the Wii Virtual Console.
2/1/08 - Simon
shows some new moves: The perennial vampire hunter
is set to make a guest appearance in Konami's newly announced DS title: New
International Track and Field. Follow the link (if you're registered with
the site) to view his profile.
12/21/07 - Koji
talks, we listen: Topics this time include development
team sizes, stupid rumors, stage design, the possibility of outsourcing titles,
problems in moving from 2D to 3D, and issues with storyline inconsistencies
plus time-placement.
12/06/07 - Castlevania
movie on hold: Paul W.S. Anderson's live-action
film sees a delay due to issues with its script.
11/05/07 - Another
title on the way: In reporting on an interview
in Famitsu, IGN confirms the existence of yet another DS title in the
works, as created by the people behind Portrait of Ruin.
10/30/07 - More
from the master: Koji, at it again, talks with
the chatty Gamasutra about the GameStop expo, how Dracula X Chronicles
will impact future games, 2D versus 3D, and the series' future and overall
growth.
10/29/07 - Simon's
Quest arrives on Wii: The now-somewhat-infamous
(thanks to a former Youtuber) NES classic arrives on the Virtual Console just
in time for Halloween.
10/25/07 - Koji
kills the radio star: The busy creator takes the
act to video and chats with GGL Wire about current portable exploits, his
favorite 8-bit series title, living up to Symphony, the viability of
3D, MMO possibilities, and the console wars.
10/24/07 - Koji
keeps on yappin': It's this time Destructoid, with
whom Koji talks about taking the series to the next level, his favorite 2D
games, series influences, DS happenings, the Castlevania movie, and
the implementation of new concepts.
10/23/07 - More
thoughts from Koji: The man this time talks with
Joystiq about his position at Konami, the challenges of creating Dracula
X Chronicles and maintaining the series' freshness, and the series' console
future.
10/20/07 - Koji
feeling Wired: The omnipresent Igarashi talks to
the Wired Blog about the in-doubt Castlevania movie, games coming on
the portable front, TheDracula X Chronicles, regrets on adding
a timeline, and Dracula's odd furnishing habits.
10/9/07 - Japanese
Dracula X pre-order bonus: Japan gets a much-tastier
pre-order bonus bundle that includes an artbook, a poster, and a couple of
unique hardware items.
9/22/07 - Dracula
X pre-order bonus: Available from GameStop with
any pre-order purchase of The Dracula Chronicles is a NECA-brand figurine--a
"pixel-art Simon Belmont." To view the figure in advance, click
this link.
9/11/07 - The
Future of Castlevania:Game Informer
talks with Koji Igarashi about the final stages of Dracula X Chronicles
development, the planning of a new DS title, and the console future of the
series.
9/5/07 - Test
drive the new mobile game: Konami has set up a subsite
that lets you sample a two-minute Flash version of its new cell phone title;
available, too, is information about the game's release and the services you
can use to download it to your cell phone.
8/22/07 - Another
DS title in the works: During the 2007 Games Convention,
Koji Igarashi reveals future plans. More to come.
7/19/07 - Symphony
comes to Playstation Network: The overworked classic
rides again on Playstation 3 and as an extension the PSP (mere months before
it will playable on the portable via The Dracula X Chronicles).
4/30/07 - Castlevania
debuts on Virtual Console: The classic NES title,
one day short of its 20th anniversary, sees its Nintendo Wii digital re-release.
4/20/07 - Konami
talks Castlevania: Group Manager Dennis Lee
talks about his role in the series, the success of the two DS titles, Portrait-specific
mechanics, The Dracula X Chronicles, and the series' console and digital
future.
4/12/07 - EGM
Afterthoughts: Castlevania: Koji looks back
on Portrait of Ruin and talks to EGM about Jonathan's weird sub-weapons,
the "Sisters Mode" ending, the inclusion of Old Axe Armor, Eric
Lecarde, and level-design issues.
3/21/07 - NECA
gets "Castlevania" license: Toy manufacturing
company NECA procures the rights to publish action figures based on the upcoming
Castlevania movie.
3/14/07 - Castlevania
Mega Interview: Koji Igarashi discusses presentation
issues surrounding The Dracula X Chronicles and its inspiration, the
Symphony of the Night extra, the title's introduction to western audiences,
and the future impact of its old-style design versus the one featured in modern
titles (this plus other topics).
3/1/07 - Portait
of Ruin Soundtrack:
Japanese magazine Famitsu reports on the arrival of
the Portrait's official soundtrack (in Japanese, of course). Google.com's
translator is recommended.
2/22/07 - Castlevania
to Virtual Console: The NES classic has been rated
by the ESRB and will arrive at an unspecified date.
2/4/07 - Cowboy
Koji talks to Game Informer: The series director
discusses The Dracula X Chronicles and the decisions that led to its
portable release plus its content, how it leads into Symphony of the Night,
the character design, and its music; also discussed are possible changes to
its Symphony extra, Virtual Console possibilities, more Wii talk, and
the console future of the series.
2/2/07 - Castlevania:
Dracula X Chronicles comes to PSP: At its "Konami
Gamer Day" event, the company announces a portable collection featuring
a trio: The original-version of Dracula X: Rondo of Blood, its 2.5D
remake, and Symphony of the Night as an extra.
1/25/07 - IGA
to speak at GDC: Series director Koji Igarashi is
scheduled to speak at the Game Developer's Conference, where he'll discuss
industry-related issues and definitely Castlevania.
1/12/07 - "Big"
Castlevania news coming?: Publication EGM
claims that its next issue will reveal a series-related scoop for people who
liked Symphony of the Night. (News via NeoGAF.)
12/21/06 - Super
Castlevania 4 to Virtual Console: The SNES classic,
which has already seen re-release in Japan, comes to the west (or "the
Americas," as Reggie would say) just in time for Christmas.
12/19/06 - G-Wie-Gorilla
talks with the same duo: Koji and Yamane discuss
differences between 2D and 3D, Yamane's first concert and music, the story
of Dracula, Koji's trip to Vlad Tepes' castle, pressure to produce, their
favorite games/activities, and more.
12/16/06 -
Kikizo talks to Koji and Michiru Yamane: The duo
discusses the basics of Portrait and its WI-FI play, music composition
and its importance, the issue of 2D on consoles, and the XBLA Symphony
release.
12/12/06 - First
evidence of the Castlevania movie?: QJ.net gets
a hold of a supposed movie poster for Castlevania: Dracula Begins,
the supposed new title for the film directed by Paul Anderson.
12/6/06 - Portrait
of Ruin Music Samples: Now featured on the Japanese
site for Portrait of Ruin, for those who may want a sneak preview,
are MP3 music samples.
10/26/06 - Koji,
Man of Interviews: Our beloved director talks to
Game Life, this time about online games, more Wii possibilities, the Live
Arcade re-release of Symphony, handhelds versus consoles, wireless
play in Portrait, and more.
10/24/06 - Castlevania
comes to GameTap: A GameTap media alert reveals
that the previously PC-only release Konami Collector’s Series: Castlevania
& Contra is coming its service. The media alert is hosted on-site, with
it some select media.
10/24/06 - Updated
pre-order bonuses: As mentioned in a previous news
post, a pre-order at select places would net you Portrait of Ruin and
a bonus CD. Well, now the package has been bolstered by the inclusion of other
goodies including an art book, a stylus and game case, and a timeline poster.
10/23/06 - Koji
Igarashi Video Interview: The ever-present game
director talks to 1UP.com's Sam Kennedy about the series' 2D future, the upcoming
Castlevania movie, and the possibility of a Wii entry.
9/24/06 - Yes--yet
another Koji interview: IGA meets up with IGN and
talks about what he's learned about the DS plus Portrait's voice-acting
options, its WI-FI and wireless modes, the story's effect on design, and more.
9/24/06 - Yet
another Koji interview: This one, from the
very same 1Up.com, goes into detail about Portrait's development progress,
its style of play, the WI-FI trading system plus shop features, storyline
connections, and more.
9/21/06 - More
chatting with Koji: The series' director talks to
1Up.com about Castlevania's 20th anniversary, the possibility of 2D
on next-gen systems, the X-Box 360 version of Symphony, and future
series viability.
9/15/06 - Portrait
of Ruin
bonus CD: The retail chain GameStop announces that
any order of Portrait of Ruin will for a limited time net the customer
a "Castlevania 20th Anniversary Soundtrack."
9/14/06 - MSX
games come to Virtual Console: Nintendo announces
(at least for Japan) that MSX titles will be available for the Wii's Virtual
Console; since on board for distributorship for the Virtual Console is Konami,
among others, the re-release of MSX titles like Vampire Killer is possible
if not a no-brainer.
9/7/06 - New
Koji Igarashi interview: Nintendo of Europe interviews
Crazy IGA about Portrait of Ruin, its style of gameplay, and its usage
of local multiplayer and Nintendo WI-FI Connection. Also discussed, in ambiguous
fashion, is the possibility of a series title coming to the Wii. (Interview
via Neogaf.com.)
8/27/06 - Dracula's
Curse comes to cell phones: Revealed on Konami's
mobile sub-site is information for Akumajo Densetsu, which is available
for Japanese cell phones.
8/25/06 - Even
more Portrait of Ruin fun: From the Leipzig
Games Convention, via YouTube, comes this video showing off the game in action
straight from the perspective of a DS user.
8/24/06 - Portrait
of Ruin
interview: GameSpot interviews Dennis Lee, the project
manager for Portrait of Ruin. Topics discussed include castle/world
exploration, the characters' unique abilities, the storyline, wireless multiplayer
via modes, and the release date.
8/23/06 - New
Portrait of Ruin trailer: A new trailer shows
off character attacks, castle environments, new enemies (and the returning
Rondo version of Frankenstein), and some small storyline snippets.
8/4/06 - Symphony
of the Night comes
to X-Box 360: 1UP.com reports that Konami's Playstation
classic Castlevania: Symphony of the Night will find its way to Microsoft's
"X-Box Live Arcade" sometime next year.
7/14/06 - Koji
talks to Game Informer:
Koji Igarashi discusses the series' 2D future, the upcoming Portrait
of Ruin and its usage of the DS' functionality, and the series' status
where next-generation systems are concerned.