[NES Version] ]Commodore 64 Version] [Amiga Version] [PC Version] [Cell Phone Ver. 3 Version]

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Zombie
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Scores of undead beings rise from their graves in search of brains

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Leopard
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Large tawny black-spotted cats that can run fast and jump high overhead

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Vampire Bat
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Small flying mammal that attacks at timed intervals or by lunging from a set position

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Fishman
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Mutated fish creature that jumps up from the watery depths and spits fireballs

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Knight
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Tough armored foe that marches along platforms, patrolling the area

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Medusa Head
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Snake creatures spawned from Medusa that wavily attack at timed intervals

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Ghost
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Apparitions that suddenly appear and endlessly stalk the living

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Skeleton
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Undead bony adversaries that jump in erratic patterns while throwing bones in arcs

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Raven
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Large black birds that nest on castle structures and attack on sight

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Eagle
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Large birds of prey whose sole job is to transport hunchbacks to a drop location

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Pillar of Bones
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Skulls of dragons stacked on top of each other to spit fireballs in opposing directions

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Hunchback
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Hump-backed freaks of nature that pounce on foes with repeated jumps

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Skeledragon
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Ripped-out dragon spines are grown into walls where they wave around and spit fireballs

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Axe Knight
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Heavily armored knights that can throw boomerang-like axes high and low

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Red Skeleton
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Invincible blood-soaked skeletons that can pull themselves back together when slain

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Phantom Bat
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As a minor enemy, the similarly operating phantom bat can now spit fireballs

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