.
Wyvern
.
This dragon relative breathes onto the ground multiple rebounding flames; also, it
swoops down with its claws outstretched

.
Water Dragon
.
Sea serpent that pops out from the water and spits water-blasts onto the ground;
otherwise, it'll wrap itself around and spiral the very platform on which you stand

.
Werewolf
.
Wall-clinging lycanthrope that can execute jumping and sliding kicks; air-dash; generate and throw flames; and curl itself into a ball and rebound around the room

.
Bone Golem
.
Shape-shifting bone formation that extends its neck outward. Its second form flies
overhead and flails its clawed limbs. Its final blob form repeatedly charges forward

.
Minotaur
.
Half man, half bull that pokes its ax and lunges through the air with mad ax swipes; it
will also dash mid-air, hurl handfuls of stones, and breathe a stone-inducing mist

.
Dogether
.
Large floating eye that can fire from its cornea three-directional arrow-like beams,
drop down multiple rebounding flames, and surround itself in a shield of rocky debris

.
Dullahan
.
Headless swordsman who uses his lance for thrusting, stabbing and spike-raising
assaults
; it can throw its curse-inducing head into the air, from where it'll stalk the hero

.
Carmilla and Laura
.
      
Skull-riding Camilla fires down break-apart flames. Meanwhile, Laura grabs heroes and steals their hearts; when Camilla's destroyed, Laura attacks with martial arts

.
Grim Reaper
.
       
Angel of Death that commands an endless array of sickles to randomly appear; later, it
swings forward its scythe, blocks sub-weapons, and darts diagonally down in ball form

.
Phantom Bat
.
Mutated bat creature that spits heat-seeking fireballs and spins itself into a needle
formation in order to drill itself into the ground and, possibly, the hero

.
Medusa
.
Eternally-suffering snake woman who performs tail-whips; stones heroes with a
beaming gaze; and sends deadly snakes, taken from her hair, twirling through the air

.
The Mummy
.
Embalmed and wrapped body that elongates its arms to stab forward and commands large moving blocks to rush in and crush heroes while making deadly shards rain down

.
Frankenstein
.
Reanimated zombie that can channel and fire beams; drain your energy via a punch-chokehold combo; or stomp on the ground and cause debris to fall from the ceiling

.
Shaft
.
Dark priest that moves about while commanding two magical orbs to contiually
transform into heat-seeking flames, magnetic spheres, or orbs that fire down lighting

.
Shaft's Ghost
.
        
Shaft's spirit essence hops from one side of the room to the other while allowing minor
enemies--bats plus the remains of the Wyvern and Raging Bull--to do its bidding

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