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Giant Ape Skeleton
.
Large ape skeleton that runs to specific locations and wildly swings its club; when it
smashes the club into the ground, the dead, in the form of skeletons, awaken

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Guardian Skeledragons
.
Switch-guarding skeledragons that spit out balls of steam until repeated attacks cause
their respective explosions, whence they begin to instead breath heavy, seeping steam

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Vampires
.
       
Undead nightmares that combine acrobatic leaps with vicious claw swipes; they also
attempt to grab onto the heroes and suck their blood, infecting them with a vampire curse

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Female Vampire
.
Vampire prey that quickly crawls along the floor and pops up for claw swipes and
bloodsucking attempts; when damaged, it adds abilities to become mist and conjure bats

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Demon Bull
.
Reanimated demon that rams the heroes with its horns and stops only to release
exploding beam-blasts; it breaks down when attacked but can then poison through contact

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Carrie's Cousin
.
Vampirized relative of Carrie who hurls homing and encapsulating three-way fireballs;
when close, she'll twirl around, her staff outstretched, and emit steam everywhere

.
Rosa
.
Recently vampirized woman with a death wish. She can spit fireballs, hurl thorns and
cause sonic explosions; if the hero is far away, she'll use her sword for a spinning slash

.
Were-Leopard
.
Mutated leopard that relies heavily on its speed. It speedily circles heroes and executes
successive claw swipes; it quickly recovers from damage to begin the cycle again

.
Werewolf
.
Mutated wolf creature that can glidingly dash through the air with a claw swipe;
otherwise it can strike quickly with sweeping and sliding kicks

.
Were-Bull
.
Mutated bull that glidingly, and undauntedly, dashes forward with repeated claw swipes;
it suddenly becomes angry and channels energy, whence it'll charge forward with its horns

.
Were-Tiger
.
Mutated tiger that's slow but powerful. It crouches down and flails its arms, which acts
as a two-fisted punch; it will also grab onto you and toss you across the battle area

.
Death
.
 
Angel of Death that commands sickles to randomly appear while utilizing a charging
scythe attack; at any time, it can conjure large barracuda-like demons from a portal

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Actrise
.
Evil witch that surrounds herself in a regenerating crystal field. Protected, she will cause
crystal shards to break through the ground, and she'll fire three-directional homing balls

.
Renon
.
Renon's true form. It flies through the air, at a distance, while attacking with an
endless barrage of steam blasts; it can also conjure Death's barracuda-like demons

.
Charlie Vincent
.
A vampirized Charles Vincent. He tosses exploding, poison-inducing vials of holy water,
one after another, as he stalks the heroes in an attempt to grab on and suck their blood

.
Dracula's Servant
.
Dracula impostor that teleports in and out, stopping to attack with three-way homing
bats, sonic blasts and pressurized flames; he can also grab onto a hero and suck its blood

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