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Alternate
Incarnations
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Famicom
English Translation Castlevania
Anniversary Collection |
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Re-Release
Information
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2006: 2019: 2021: |
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The
Manual's Synopsis
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Original
Japanese Version Castlevania
Anniversary Collection Translated Story A can of tomato juice is in his hand. Kid Dracula was enjoying TV for the first time in 10,000 years when out of the blue one of his servant bats suddenly bites his head! What the fang is going on?!? "What are you doing to me!? Don't
you know that I am the king of this world, Kid Dracula?" The bat then fainted, leaving Kid Dracula in complete confusion. And then, boom! a big scary demon appeared on the TV screen. "I conquered the demon realm while you were sleeping like a log! You shall call me The Demon King Garamoth from now on!" "No, I AM KING!" After Kid Dracula smashed his TV in anger, he put on his Dad's cloak and left his castle to go on a journey to defeat this so-called Demon King Garamoth. |
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Objective
/ Overview
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Akumajou Special: Boku Dracula-kun takes us back in time to chronicle the trials and tribulations of a young Count Dracula. You'd think as much until you consider the chronology: Of course, Mathias/Vlad Tepes didn't become a vampire until much later in his life, so we're left with a title whose subject matter is more a "What if?" scenario if not clear parody. It's a spin-off to the Castlevania series much in the way the Paper Mario games are an outgrowth of the main Super Mario series. Our hero is in a pinch: A powerful creature named Garamoth, a rival of Kid Dracula and the self-proclaimed ruler of Earth, has begun to live up to his moniker, and many of Drac's allies have begun switching sides. Our objective is to guide the young Dark Lord through nine randomly themed, frantic stages of action, to slice through an army of allies-turned-adversaries, and to infiltrate the fortress of Garamoth. If Kid Dracula is to take back the title he feels is rightfully his, he must destroy this encroaching demon (and perhaps capture and domesticate it as an asset to be used against the Count's future enemies?), whose powers equal those of the fanged tike. Might other threats arise after Garamoth's defeat? What do you think? While Akumajou Special's cutsey presentation is aesthetically similar to the NES Castlevania games (at least in the early stages), its jump-and-shoot-style gameplay is rather unique. That is, the Count ditches armament in favor of his magical propensity, which entails the tossing of multi-directional fireballs and eventually other expected vampire abilities. The key to victory is utilizing these abilities, matching them to the corresponding plight, and solving each stage's riddle; too, expect some curveballs, like the "stage" where action is temporarily shelved and instead your mental acuity is put to the test in a game-show-like setting. It's insanity in every sense. |
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Version
Differences
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Cell Phone Version Castlevania Anniversary Collection
- The translation affects the menus, the HUD, the weapon-procuring cut-scenes, the between-stage minigames, the Stage 5 "Quiz Show" battle, and the ending (which you can view here).
- For the sake of cultural sensitivity, the developers removed the swastikas from the Ghosts of Halloween's Past and Present's hoods, thus leaving the meaning of their attire more ambiguous.
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Soundtrack
and Credits
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Soundtrack
Links |
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Character
List
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Lesser Enemies
Bosses
Supporting Cast
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