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Trevor Belmont -
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Full Name: Trevor C. Belmont |
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Main Weapon: Vampire Killer Whip | |
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Weapon Power-Up: Chain Whip & Morning Star Whip | |
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Alternate Weapons: None | |
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Sub-Weapon Power-Up: Double & Triple Shots | |
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Starting Abilities: None | |
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Gained Abilities: None | |
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Armor: None |
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Trevor is identical physically to Simon in Castlevania: He treads slowly both while on the ground and while climbing on stairways plus his attacks are executed at only a fair speed. Trevor, however, is the most well-rounded when compared to the three available allies. In that regard: He's the most durable, due to his tougher exterior; his jumping ability and speed are average, which is still better than two-thirds of the helper crew; and he's the most stocked in terms of sub-weapons, as all five of the usual assortment are at his command. As in the case of his descendant, Trevor's real strength lies in his utilization of his sub-weapons, which often help him compensate for what his limited whip-span. Click here for Trevor's full bio. |
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Grant -
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Full Name: Grant Danasty |
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Main Weapon: Short Dagger (American Version) / Throwing Dagger (Japanese Version) | |
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Weapon Power-Up: None | |
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Alternate Weapons: None | |
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Sub-Weapon Power-Up: Double & Triple Shots | |
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Starting Abilities: Grant can climb along walls and ceilings and attack while clinging | |
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Gained Abilities: None | |
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Armor: None |
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Limitations
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Sypha -
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Full Name: Sypha Belnades |
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Main Weapon: Warakiya Staff | |
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Weapon Power-Up: None | |
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Alternate Weapons: None | |
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Sub-Weapon Power-Up: None | |
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Starting Abilities: None | |
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Gained Abilities: None | |
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Armor: None |
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Limitations
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Alucard -
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Full Name: Adrian Farenheights Tepes |
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Main Weapon: Ball of Destruction | |
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Weapon Power-Up: Two- & Three-Directional Balls of Destruction | |
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Alternate Weapons: None | |
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Sub-Weapon Power-Up: None | |
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Starting Abilities: Alucard can transform into a bat; this ability is fueled by hearts | |
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Gained Abilities: None | |
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Armor: None |
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Limitations
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