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Alternate
Incarnations
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| Japan Release Date: March 11th, 1999 - The Japanese version is titled Akumajou Dracula Mokushiroku, which translates to Demon Castle Dracula Apocalypse. It's otherwise known as Dracula 3D. Europe Release Date: May 14th, 1999 - The European version arrives relatively on time considering the sluggishness of its territory's localization. |
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The
Manual's Synopsis
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In earlier times, peace and prosperity reigned across the land, and no-one thought to question their good fortune or fear for the future... Then, in the middle of the 19th century, a dark shadow spread across Wallachia, Transylvania, home to many a vampire legend. The spirits of the depraved and corrupt had roused the king of evil from his enforced sleep of 100 years... Shapeshifting into a bat, a wolf, or coils of mist, he stalked the land... Seeking the dark and shunning the light, he cursed the gods as he hunted... Damned to eternal life, he sucked the blood of one young maiden after another... Count Dracula, Lord of Darkness and Master of the Castle of Death, had arisen again... The peace and prosperity of the people utterly destroyed, a black cloud of despair spread over the land. Evil beings roamed through the towns, and those who refused to pledge allegiance to Dracula died horrible deaths. It was then that two warriors came forth, called by fate to hunt down the Lord of Darkness and deliver the people from his evil... |
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Objective
/ Overview
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It was inevitable the our famed series would have to one day earn its 3D stripes, and in 1999, the honor fell upon Konami Computer Entertainment of Kobe (KCEK), a division of the main company. Thus, Castlevania 64 is the first series' title to enter into the world of three dimensions. Though there were many promises made as to the quality of the finished product, only few were delivered upon. Regardless, what remains is a rather unique take on Castlevania-style gameplay in its first 3D venture. At your disposal are two characters, two Belmont-derived heroes whose missions are yours to clear. They are Reinhardt Schneider and Carrie Fernandez, who command their own tools of destruction but utilize all of the same magical items. You can take control of either hero and guide him or her through nine of the twelve stages, which come in two types: Those that offer straightforward room-to-room action, and others that feature free-roaming areas whose puzzles must be solved through exploration. Though they cover most of the same terrain, both characters' missions have exclusive two areas that branch out from stages three and five. Therein, you must deal with each character's main instigator, sporadic and erratic boss appearances, and finally the game's major villain. Castlevania 64's gameplay runs on a day-to-night timer, which determines good or bad endings depending upon how long it takes to complete a respective mission. This works to supply a sense of replayability, but that may or may not be a good thing. In addition to the regular mode, there's also an easy mode that can only be played up until stage five; otherwise, clearing the game in the regular mode under a certain condition unlocks a "hard" but complete mode. |
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Version
Differences
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Japanese Version European Version |
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Soundtrack
and Credits
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Soundtrack
Links |
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Character
List
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Lesser Enemies
Bosses
Dracula Forms
Supporting Cast
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