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The Four Fiends draw their inspiration from the elements and their names from Dante's Inferno. Scarmiglione, Cagnazzo, Barbariccia, and Rubicant are not merely "bosses" placed as obstacles to the player. These Fiends have style and class. (The first three, incidentally, were renamed Milon, Kainazzo, and Valvalis by English translators.) Rubicant, ever the true gentleman, actually heals the party before the battle begins. They don't make evil opponents like they used to, do they?
Differences between Final Fantasy 4 and Final Fantasy 2 US
What could possibly be different between the 2 games you might ask..Well the first noticable difference is the names of course..95% of the names of both monstars and heros were changed..
FF4j easy version is basically identical to FF2 US. However, they did take out some character background for some strange reason. For example, they left out the fact that Fu-so-ya is Cecil's uncle, and they didn't cover Cain's background about how he is trying to live up to his father's reputation as a Ryuukishi, (Dragon Knight) and how he chose to follow his father's footsteps as a Ryuukishi even though the king tried to make him into an Ankoku Kishi (Black Knight) like Cecil.
Note, however, that there were some strange forms of censorship in FF2 US. This includes:
In FF4, there is a "programmer's room" located below "Pub Laliho" in the dwarf castle. In this room, you could talk to (and fight!) some of the programmers, and there is some strange stuff down there like the Porno book. This room was taken out of the US FF2, probably so you can't get access to the Porno Book.
In FF4j, there are at least twice as many items as there are in the Easytype. Most notably are the cure items; instead of one item that cures all status effects, there is a separate item for each, like one item that cures Poison, one that cures Blindness, etc...There is an item that cures all status effects but it is extremely rare and can only be bought in the underworld for a whopping 5000 Gil each. There are other items that were taken out of FF2 US, too. Generally, due to space, item management took some thinking in FF4, you rarely have space for a lot of extra items. Some of those items allow you to pull of spells..Items such as Bomb Fragment allowed a Fire 1 spell, or Wrath of Zeus was a Bolt 3 spell..There were many other items as well..
Skills taken out of FF2 Easy Type
These are a list of battle commands that each character had that were taken out of FF4j Easytype, and what they do.
Cecil as an Ankoku Kishi (Black knight)
In FF2 US, there are no front or back lines when fighting the enemy. IOW, in FF4 there is a front and back row among the enemies. Enemies in the back row will take half damage from your attacks, just as characters in the back row take half damage. Unfortunately, monsters in the back row don't seem to do less damage when they attack. Overall battles are harder, and there are annoying bits not present in the easytype to make things difficult. For example, if the twins take much longer to cast their double spells, get out of synch when they try to cast a magic together, when they come forward to cast the spell, they expend the MP, but do absolutely nothing.
Items in general are more expensive and tougher to get in FF4 than in FF2 US. The Eteru (Ether in FF2 US) items can only be bought on the moon, whereas in FF2us ether is available in stores from the first town. The Ban NouyakuÊ(Heal potion in FF2) is 50 times more expensive in FF4 than in the ff2US. Also it's not buyable until the latter half of the game.
Many of the bosses were toned down for FF2US. For example, the Dark Dragon does much more damage with his Dark Breath, and Valvalicia cannot be hit in her spin except by Cain's Jump attack, or by magic.
The Shoukan spell "Asura" does different things in FF4 and FF2 Easytype. In FF4, Asura does one out of three things: 1) Cast "Raise" on every member of the party. 2) Cast "Kealda" on every member of the party. 3) Cast "Protesu" on every member of the party. In FF2 Easytype, the "Protesu" effect is turned into a mega-cure which usually will heal your party to max. On a similar note, Asura is *much* more difficult to beat in FF4, since the first thing she does before you can do anything is cast "Protesu" on herself, making physical attacks do next to nothing. And since you basically have to cast "Reflek" on her to keep her from healing herself it makes it much tougher.
Also, many of the non-boss monsters in FF2 US Easytype were toned down. In FF4, they do more damage and have higher defense ratings so you do less damage on them. Also, some of them are tougher due to item constraints. For example, the Molbol's Kusai Iki (Bad breath) gives you every bad status effect you can have, and since Ban Nouyakus (aka Heal potions) are so rare, if the characters that can cast "Esuna" get affected you're basically screwed. Also, some monsters have additional attacks in FF4. For example, the "Tsuki no Megamis" (Lunar Goddesses-I forget what they are in FF2--those girls with swords on the moon) have a special attack which heals your characters-but also turns them to stone. (And if you confuse her, she decides to try and heal you by this method...yuk...)
In FF2 US Easytype, the various secret passages in the walls and the like are visible, whereas they are all invisible (except for one place, I think) in FF4j normal.
It's a small difference, but during Cecil's flashback to the stealing of Mysidia's crystal, there is no dialogue between Cecil and the elder in FF4j, but there is in FF2.
Final Fantasy 4 is a great game, if you have conquered FF2 US you have not conquered the real game. To get the full effect of this game the Watcher recommends picking up a translated ROM of Final Fantasy 4, and see what you have been missing.....