Total Games: 13,672

3DO
Adventurevision
Amiga
Amiga AGA
Amiga CD
Amiga CD32
Amiga CDTV
Aquarius
Arcade
Atari 2600
Atari 5200
Atari 7800
Atari Jaguar
Atari Lynx
Atari ST
Bally Astrocade
Colecovision
Commodore 16
Commodore 64
Creativision
Dragon 32
Emerson Arcadia 2001
Fairchild Channel F
Famicom Disk System
FM7
Game Boy
Game Boy Advance
Game Boy Color
Intellivision
Mobile Phone
MSX
Neo-Geo
Neo-Geo Pocket
NES
Nintendo 64
Nintendo DS
PC-8801
PC-9801
Phillips CD-i
Sega 32X
Sega CD
Sega Dreamcast
Sega Game Gear
Sega Genesis
Sega Master System - Mark III
Sega Saturn
SG-1000/SC-3000
Super NES
Sony Playstation
Sony Playstation 2
TurboGrafx-16
TurboGrafx CD
Vectrex
Virtual Boy
Watara SuperVision
Wonderswan
Wonderswan Color
X68000
ZX Spectrum

Total Endings: 5,927

3DO
Amiga
Amiga AGA
Amiga CD32
Amstrad CPC
Amstrad GX 4000
Arcade
Atari 400/800/XL/XE
Atari 2600
Atari 5200
Atari 7800
Atari Jaguar
Atari Lynx
Atari ST
ColecoVision
Commodore-64
Commodore CDTV
Famicom Disk System
FM 7
FM Towns
Game Boy
Game Boy Color
Game Boy Advance
Game.com
Intellivision
MSX
MSX2
MSX2+
MSX Turbo-R
Neo-Geo
Neo-Geo CD
Neo-Geo Pocket
Neo-Geo Pocket Color
NES
Nintendo 64
Nintendo DS
Nintendo DSi
Nintendo GameCube
Nintendo Satellaview
Nintendo Wii
PC-8801
PC-9801
PC-FX
Philips CD-i
Sega 32X
Sega CD
Sega Dreamcast
Sega Game Gear
Sega Genesis
Sega Master System
Sega Saturn
SG-1000
Sharp X1
Sharp X68000
Sony Playstation
Sony PSP
Super NES
SuperGrafx
TurboGrafx 16
TurboGrafx CD
Virtual Boy
WonderSwan
WonderSwan Color
ZX 81
ZX Spectrum

Total Reviews: 78

Arcade
Atari 2600
Game Boy
Neo-Geo
NES
Sega Genesis
Sega Saturn
Super NES
Sony Playstation
Vectrex

Wallpapers
Winamp Skins

Links

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Video Game Maps

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The Curators:
Mek (Webmaster)
AIM: Mek3D
ICQ: 32549872
Rey (Endings)
1UP Page
AIM: ReyVGM

Gaming Since
August 20, 1999.






Board Contributors faq What's New Staff

Pic of the Day: Mighty Flip Champs, Nintendo DSi.
Click for full size.

 Sunday, May 24 2015.
 
I bring you a new section today: Nintendo DSi Endings.
What, confused? The DSi was actually a more powerful hardware home to a lot of exclusive games, the difference was that those exclusives were digital games, and not physical releases. And the most important part to this new section: they were not backwards compatible with the DS, thus, making them DSi exclusive. It's home only to one ending right now though: Mighty Flip Champs!
The credits cotain random drawings, hopefully I managed to catch'em all.
Also I have updated the MSX, MSX2, and Commodore 64 ending sections with a few endings. Thanks to the contributors for some of those endings.
Posted by: Rey

Section: Nintendo DSi Endings, MSX Endings, MSX2 Endings, Commodore 64 Endings.
Contributors: Jamie Lee, MJRARE.

 Tuesday, May 19 2015.
 
Did you know there was a Mario Kart released for Arcades titled Mario Kart Arcade GP? Well now you do, and that linky there is for the ending. Unlike the console versions, the Arcade one has a different set of credits for each mode you finish. Pretty cool.
Posted by: Rey

Section: Arcade Endings
Contributors: Monoxide219.

 Wednesday, May 13 2015.
 
For today, jump back in time with some Game Boy endings!
Glance over at a couple of sequel endings: Bubble Bobble 2 and Duck Tales 2. Both are complete with all their ending variations. The Fighting Simulator: 2 In 1 Flying Warriors ending is also posted. Don't be fooled by the awful name, this is a true sequel to the Flying Dragon/Flying Warriors (Hiryuu no Ken) series. Oh, the cult classic Trip World finally shows up in this update too.
Also... not that anyone cares, but the Populous ending is also available. The only reason I'm breathing that name is because I think no one in the history of mankind has seen this ending before. No one has dared spend more than three seconds with this awful port.
Anyway, aside from many other endings available, I also bring Japanese games translated to English, such as: Alien vs Predator (different ending from the western version), Ganbare Goemon: Sarawareta Ebisumaru!, Konami GB Collection Vol. 3, Picross 2, and the obscure X, which is basically a ground-based prototype Star Fox. The game also received a sequel for DSiWare some years ago.
Posted by: Rey

Section: Game Boy Endings
Contributors: Jonny2x4.

 Thursday, May 7 2015.
 
I've come bearing gifts: The Tatsunoko vs. Capcom: Ultimate All-Stars endings are now available!
Posted by: Rey

Section: Nintendo Wii Endings
 Saturday, May 2 2015.
 
MOAR Gamecube endings, four this time around.
I still haven't posted the N64 version, but 'ere is the ending for the sequel: 1080° Avalanche.
Also in this update, the ending for Super Mario Sunshine (the one where Mario goes to jail), and the surprise hit Alien Hominid. Oh yeah, and Wario Ware too.
Posted by: Rey

Section: Nintendo Gamecube Endings
 Monday, April 20 2015.
 
Three new Gamecube endings are available. Mega Man Network Transmission (with both variations), Star Fox Adventures, and all the Viewtiful Joe character endings.
Posted by: Rey

Section: Nintendo Gamecube Endings
 Tuesday, April 14 2015.
 
Two new sections have been added today: Gamecube and Wii endings.
Let's kick off the sections with the endings for Legend of Zelda: The Wind Waker and Mega Man 9.
Posted by: Rey

Section: Nintendo Gamecube Endings, Nintendo Wii Endings
 Wednesday, April 8 2015.
 
I posted the Warrior of Rome II ending for the Sega Genesis. It's an incredibly difficult strategy game. Not even youtube has the ending available, so, enjoy.
Posted by: Rey

Section: Sega Genesis Endings
 Saturday, March 28 2015.
 
What's with the barrage of Nintendo 64 Endings? Well, I'm catching up after all these years of having none. So, here are some more.
By some miracle, Eien Ni Hen managed to translate the Eltale Monsters ending, which is Quest 64's Japanese ending. In case you were not aware, the Japanese version is much longer and better, and now you can enjoy it in English for the first time anywhere.
Another Japanese game that got the translation treatment was Wonder Project J2, a beautiful 2D point-and-click adventure by Enix. Thanks to TheFado, and Jotaro Raido for making it happen.
But it doesn't stop there, there are more end sequences: one of them is Blast Corps, with its crazy ending requirements. Another RARE one with Diddy Kong Racing (both endings). Mega Man 64 including every single ending variation (it was hard, believe me), Pokemon Stadium, and Star Fox 64 with the endings for both routes and difficulty levels. There are some more endings on the N64 section.

Also, remember that whenever you see "Mouseover Text Feature is On" on a page, that means the ending has spoken dialogue which you can experience in text form through the magic of placing your mouse cursor on the appropriate image, or by tapping the image if you are on a smartphone.
Posted by: Rey

Section: Nintendo 64
Contributors: Eien Ni Hen, TheFado, Jotaro Raido.

 Tuesday, March 10 2015.
 
Here's the BlazBlue: Continuum Shift ending completely in English. Just like the previous game, the images are HUGE, so take a look only if you have a fast connection. I actually prefer the endings of the first game because they had more variety. In the sequel, all the endings take place in the same location which makes them all look roughly the same.
Posted by: Rey

Section: Arcade Endings
 Sunday, March 1 2015.
 
In celebration of the Majora's Mask 3D release, here's the ending for the original Legend of Zelda: Majora's Mask N64 release. You can see both ending variations since the credits change depending if you got certain masks or not.
Also included are the endings for Aerofighters Assault (including the hard to get special ending), Bomber Man 64, Dr. Mario 64 (every single ending variation), Pokémon Snap (have you seen the ending when you complete the Pokedex?), Star Wars: Shadows of the Empire (the complete ending!), Winback: Covert Operations, and several others.
Posted by: Rey

Section: Nintendo 64

 Monday, February 2 2015.
 
Nintendo 64 endings to start the late new year.
Check out some pretty cool endings for some pretty cool games, such as: Banjo-Kazooie, Mystical Ninja Starring Goemon, Vigilante 8, and several others.
And lastly, let me talk a bit about Elder Scrolls 64, I mean, Aidyn Chronicles: The First Mage. There's some misinformation around that Godric has an ending scene, but he doesn't. The only characters that have ending dialogue are Rheda, Abreccan, and Brenna. Any other character will not appear in the ending.
Posted by: Rey

Section: Nintendo 64

 Wednesday, December 31 2014.
 
How about a huge NES ending update to end the year?
The Dungeons & Dragons set is now complete thanks to AdamL: Heroes of The Lance, Dragons of Flame, Hillsfar, Pool of Radiance.
Also we have several translated games such as: Digital Devil Monogatari: Megami Tensei II, Quest of Ki, Ganbare Goemon Gaiden: Kieta Ougon Kiseru, Romancia, Magic John, and many others.
Other endings posted are: Fire 'n Ice (sequel to Solomon's Key), Ultima: Warriors of Destiny, Wizardry II The Knight of Diamonds, and both Rainbow Islands (USA) & Rainbow Islands (European) versions, which are completely different.
Finally, the Zelda 2 en..., I mean, Battle of Olympus ending is now available. And there's plenty more to see on the NES Endings section.
Posted by: Rey

Section: NES Endings
Contributors: AdamL, Eien Ni Hen, GForce, Jonny2x4, Djinn, Mini4Rider, SuperG, Paul Jensen, Kobushi, DvD, Sogetsu.

 Tuesday, August 11 2014.
 
A Konami shoot'em up update for the Playstation Endings section. Enjoy.
Posted by: Rey

Section: Sony Playstation Endings
Contributors: Jonny2x4, Discoalucard.

 Wednesday, July 9 2014.
 
Short Nintendo 64 update, but with several goodies such as the Kirby 64: The Crystal Shards, Mortal Kombat Trilogy, Pokemon Puzzle League endings, and more.
A special mention to the Mischief Makers ending, which you can see in its entirety here. Also included are the ending variations you get if you received a good average rank, and the age selected for Marina.
Posted by: Rey

Section: Nintendo 64

 Saturday, July 5 2014.
 
Here it is, the last Famicom Disk System ending update.
The FDS had a small library, but there were no shortage of quirky games. One of them is Air Foot Kick Challenger, a cool overhead platformer in which you play as a tomato with Tennis shoes. And his name is Tomato Bowerman. Doesn't that give you a frothing demand to play the game right away?
Next we have Deep Dungeon 2, a nice first person dungeon crawler. The sequels were released for the Famicom, which will be posted in the future. Druid: Kyoufu no Tobira, very good adventure/RPG with shoot'em up elements. Janken Disk Jou, a Lolo clone starring Nintendo's own Famicom Disk mascot. Gall Force: Eternal Story, a shoot'em up from when HAL made stuff other than Kirby games. And finally, Kiki Kaikai: Dotou Hen, a very confusing version of the Pocky & Rocky series.
Posted by: Rey

Section: Famicom Disk System Endings
Contributors: Jonny2x4, Kobushi.

 Friday, June 20 2014.
 
Not counting remakes or ports, the endings to the Ogre Battle Saga has been completed.

Here today you can see the endings to Tactics Ogre: Let Us Cling Together and Ogre Battle 64: Person of Lordly Caliber!
It was quite an ordeal! For the longest time I always wanted to tackle Tactics Ogre. The endings were well documented, but its branching story with its myriad of characters scared me quite a bit. I started the game, naively thinking it was going to take a week to do, but it ended up taking several months of my time. You see, Tactics Ogre is kind of evil when it comes to which ending to show you.
Let me explain: the characters have ending priorities. For example, you might have 10 characters, but only 5 of them will show up in the ending, and the other 5 will not. To get the other set of characters to show up, you have to kill or discharge the ones with ending priorities. You can imagine the amount of testing, killings, mixing and matching that went on in that last battle to be able to get all of those variations. But in the end, I conquered. Every single variation, no matter how minimal, is now documented.
As for Ogre Battle 64, I wasn't even going to try due to the disproportionate amount of misinformation going around about how many endings and variations the game has (and I wasn't about to spend two more months again). However, thanks to Etria and Adam35711's help from GameFAQs, I was provided with the necessary help and information to finish everything in less than two weeks. In addition, Zoinkity was able to dump the game's script so I could confirm there were no other endings.

I'm very pleased how they all turned out and I'm glad I was able to get all of their endings. If you want more, here are some of the previous Ogre Battle postings:
Ogre Battle: The March of The Black Queen (Super NES)
Tactics Ogre: The Knight of Lodis (Game Boy Advance)
Legend of Ogre Battle Gaiden: Prince of Zenobia (Neo Geo Pocket Color)

Posted by: Rey

Section: Super NES Endings, Nintendo 64 Endings
Contributors: Etria, Adam35711.

 Friday, June 13 2014.
 
The Game Boy Color sure had a bunch of underrated gems. So, new endings update ahoy!

Looney Tunes Collector: Alert! and Marvin Strikes Back! are two underrated adventure games a la Legend of Zelda. Don't let the license fool you, both games are pretty cool, you can play as several Looney Tunes characters each with their own abilities. The games are very simple, but pretty fun. Another underrated game is The New Addams Family, it was only released in Europe, but if you like games like Maniac Mansion, you should give this one a try. Also posted is the ending to Toki Tori, a hidden gem back in the day. Still is, I guess. And finally, WayForward's Sabrina The Animated Series: Spooked!, another licensed title, but you can tell this is a proto-Shantae, which means it's pretty damn cool. And speaking of the devil, here's the Shantae ending too (take a look at that humongous last boss!).

Also on this update, we have some Nintendo classics, such as Balloon Fight GB, Game & Watch Gallery 2 and Wario Land II to quench your thirst.

And to finish for today, we have some Japanese originals completely translated: Grandia: Parallel Trippers (thanks to threetimes for contributing that), Hiryu no Ken Retsuden GB (color port of the GB Flying Warriors, but with a better ending), and Super Chinese Fighter EX (fighting games using the Ninja Boy / Little Ninja Bros characters). Thanks to Jonny2x4 for the translations.

But that's not all, there are many more endings not mentioned here. Go take a look.
Posted by: Rey

Section: Game Boy Color Endings
Contributors: threetimes, Jonny2x4, Mike.

 Thursday, May 29 2014.
 
Gift for you: the King of Fighters XIII ending!
Posted by: Rey

Section: Arcade Endings
 Saturday, May 24 2014.
 
Yes, the original Game Boy is still very much alive.
This is a pretty big update, which include games like Bomber Man GB 3, Cave Noire, Dragon Slayer Gaiden, Fortified Zone, Great Greed, Ikari no Yousai 2 (sequel to Fortified Zone), King of Fighters: Heat of Battle, Mystical Ninja Starring Goemon, Parasol Stars: Rainbow Islands II The Story of Bubble Bobble III (actual name), Tower of Druaga, World Heroes 2 Jet and many more.
Posted by: Rey

Section: Game Boy Endings
Contributors: Sarah Meyer, Jonny2x4, Aishsha.

 Wednesday, May 14 2014.
 
It's been many years since the last TurboGrafx CD endings update was posted, but no more! This update doubles the amount of TGCD endings available, and there are more on the way.

But first, let's get this out of the way: the Cho Aniki ending has been posted. Even if you haven't played it, you probably know it as that homoerotic shoot'em up that people love to make fun of. But actually, that nonsense started with the sequels. Although, this one is tame and contains nothing weirder than what quirky Japanese games usually have. I am, however, very pleased as to how the game was translated by Jonny2x4. By looking at those screenshots you wouldn't even know it was Japanese in the first place.

There are more cool endings that have been translated, most have voiceovers though, so whenever you see "Mouseover Text Feature is On" on a page, just place your mouse cursor on certain screenshots and the game's dialogue will pop up in text form. Some of those endings are for: Avenger, Black Hole Assault, Image Fight II, Mugen Senshi Valis (which was strangely passed over in favor or the sequels) and Neo Nectaris.

Other nice endings include: Dungeon Explorer II, Efera & Jiliora, Strider Hiryu, Side Arms Special and Might and Magic 3. Finally, I had high hopes for Kaze Kiri: Action Ninja, and Gotzendiener (I'm a sucker for isometric perspective games), but it's too bad that their gameplay is so boring because they are beautiful games.

Thanks to all the people that helped me with the translations.
Posted by: Rey

Section: TurboGrafx CD Endings
Contributors: Jonny2x4, Bakudon, Enigmaopoeia, Jotaro Raido, ZeikTheGeek, Garoth Moulinoski, DarknessSavior, LostTemplar.

 Saturday, April 26 2014.
 
"See you next week", huh?
Doesn't matter, I'm here now with the most teased and epic update ever: 23 new ending sections have been added!

Chapter 1
So let's begin with some very old systems. For a start, the Amstrad GX 4000 section has a nice collection of endings, even if most of them are just ports. The FM 7 Endings features an obscure Telenet shoot'em up called For AV Luxsor: Night Over Egypt. Next, Sega's first console, the SG-1000, features just a couple of endings... it's hard to find games with endings for such an old console, you know.
Additionally, endings for the ColecoVision, Intellivision and the predecessor to the Spectrum, the ZX 81 are operational. And finally, the Sharp X1 Endings, featuring a different Sorcerian: Dragon Slayer V ending than what most ports had. Also, we have the Kagirinaki Tatakai ending. "What the heck is that?", you might ask. Well, while the ending is just a single screen, this was the game that served as the inspiration for Treasure's Bangai-Oh. Huge thanks to NPI for making most of these endings.

Chapter 2
Now, let's talk about the infamous 3DO. NPI went crazy making endings such as Iron Angel of The Apocalypse, Star Wars: Rebel Assault, Gex (including the hard to get special ending full of development artwork). Also the Soccer Kid and Out of This World endings, which feature different scenes than what you normally saw on their ports, specially the Out of This World ending which integrates the intro of the sequel into the ending.
Additionally, be sure to check the hilarious Plumbers Don't Wear Ties ending. Whenever you see "Mouseover Text Feature is On" on a page, it means you place your little mouse icon on certain screenshots and the game's dialogue will pop up in text form. If you're on a smartphone/tablet, just tap the image and the text will pop up. Anyway, Plumbers Don't Wear Ties... you can almost hear the douchebag and the bimbo's voice while reading the text. I'm so glad that the FMV/Live Action era was just a short fad, even if we get to miss funny crap like these.
I only did the Way of The Warrior ending, you might remember it as that awful Mortal Kombat clone Naughty Dog did.

As for that other infamous console 90's: the Philips CD-i, well... it can't be mentioned without talking about Hotel Mario, Link: Faces of Evil, and Zelda: The Wand of Gamelon. Go have a laugh. There are some more endings, such as The Apprentice, which some poor souls that only had a CD-i swear it's a good game (it's not).

But wait! There's another infamous 90's console: the Atari Jaguar! NPI did a bunch of endings for this one too, such as Double Dragon 5 (which is actually worse than the SNES version), Defender 2000, Tempest 2000, and the awful Trevor McFur In The Crescent Galaxy. The ending won't give you any insight of its awfulness, but take a look at the game screenshots, proceed to laugh and laugh, and then ponder about how this is almost a 2D live-action crappy version of Star Fox.
As for me, I did the endings for Rayman and the-I-didn't-know-there-was-a-3rd-Bubsy-game Bubsy In: Fractured Furry Tales.

Speaking of Atari, new ending sections for Atari 2600 VCS, Atari 5200 and Atari 7800 are available. There's a surprisingly big amount of VCS games with endings for such an old console. If you can call them endings, that is.

Chapter 3
Moving on to NEC, maker of the TurboGrafx-16, but before that, they had success with two computers: the PC-8801 and the PC-9801. The former features some endings for Dragon Buster (which has a completely different ending), Xanadu II and the infamous Super Mario Bros. Special. As for the latter system, you can see endings for Compile's shoot'em up Rude Breaker, Farland Story and Rusty. Rusty is a special case, because it's a blatant Super Castlevania 4 rip-off, and not a bad one at that either (it has great music). Anyway, all games are translated for your enjoyment.
So what came after the TurboGrafx-16? Well the PC-FX! Famous for its ample library of not-so-good hentai FMV games, although it had a decent game here and there. For now, I only have one ending, arguably the best game of the system: Kishin Douji Zenki FX: Vajra Fight, completely translated by Jonny2x4.

Chapter Gaiden
Let me sidestep for a bit to mention that I also have some Game.com endings. This system was a horrible attempt at a handheld. It had some big name games, but the entire puny library was mediocre at best. Eventually I will post more endings for that.
And the MSX Turbo-R Endings, which was the MSX's last iteration, only features one ending: Seed of Dragon. Hopefully I'll be able to get more endings in the future.

Chapter 4
There is more Sega love, don't worry. I welcome you to the Sega Saturn and Sega Dreamcast ending sections. For the Saturn we have endings for Final Fight Revenge, Cotton Boomerang, Panzer Dragoon, among others. For the Dreamcast, we have endings for Cannon Spike (that obscure Capcom action/shoot'em up where you play with Cammy, Arthur, Megaman, Charlie, to name a few.), Capcom vs. SNK, Power Stone, Project Justice (the sequel to Rival Schools), and the game that put the Dreamcast on the map: Soul Calibur.

Chapter 5
We're almost done, so let me introduce the Sony PSP endings section. Lots of good endings included for a first time: Final Fantasy 1, 2 & 3, Lunar: Silver Star Harmony, Mega Man: Powered Up, Mega Man: Maverick Hunter X, Metal Gear Solid: Portable Ops , Metal Gear Solid: Peace Walker (both endings!), Ultimate Ghosts 'n Goblins (three endings!!), among others.

Chapter 6
Good old Nintendo doesn't stay behind, no sir. The Nintendo Satellaview (also known as the BS-X), gets its own section. While you already saw the BS Zelda and BS Zelda: Inishie no Sekiban endings on the SNES section, these endings have been updated and have been moved to their own section.
There are some new endings too, all carefully translated by a bunch of great people: BS Super Mario USA: Power Challenge, Kaizou Choujin Shubibinman Zero (the final game of the Shockman saga) and Treasure Conflix, a decent Square Soft treasure hunting RPG.
There's one final Nintendo console, one that has been notably absent all these years... yep, the Nintendo 64. I managed to post the endings for Castlevania, Zelda: Ocarina of Time, Mario Kart 64, Paper Mario, Super Mario 64, Yoshi's Story, among others. And just troll everyone: the Superman ending, muahahaha.
A note about Yoshi's Story, this has to be the Mario-related game with the most ending variations! There are different epilogues depending on which stages you picked and different messages depending on your final score.

Credits
Thanks to Floppy Joe, Death-Adder, HatCat, Ashura, Ben, Kaminari, Wushu, Zblack, Tokugawa Corp and everyone that contributed.
Posted by: Rey

Section: 3DO Endings, Amstrad GX 4000 Endings, Atari 2600 Endings, Atari 5200 Endings, Atari 7800 Endings, Atari Jaguar Endings, ColecoVision Endings, FM 7 Endings, Game.com Endings, Intellivision Endings, MSX Turbo-R Endings, Nintendo 64 Endings, Nintendo Satellaview Endings, PC-8801 Endings, PC-9801 Endings, PC-FX Endings, Philips CD-i Endings, Sega Saturn Endings, Sega Dreamcast Endings, SG-1000 Endings, Sharp X1 Endings, Sony PSP Endings, ZX 81 Endings
Contributors: NPI, SpkLeader, Manuel Pazos, Justjustin, Jonny2x4, TK Flash, BRPXQZME, Kung Fu Furby, Jotaro Raido, Rolins, Paul Jensen.

 Sunday, March 23 2014.
 
Huge friend update, my Amiga. Over 170 endings, no less. And boy, that's not even scratching the surface of the amount of Amiga endings that are yet to be posted.

Matt Carr sent me the Tanglewood and Exodus 3010 endings, which are apparently incredibly hard to get and that very few people have seen... at least that was the consensus 5 years ago when he sent me those endings. Heh.

Worth noting, even if it's for a disappointment, but the Zombi ending is also included in this update. Why is it worth noting? Well because this is the predecessor to a little wee game known as Zombie U, you might have heard of it. Ubi Soft says the games are not related, but... yeah right...

Unfortunately, I know you guys like my long-winded updates, but my Amiga knowledge is so limited that I really don't know what else to mention aside from the fact that most of the endings on this update (and the ones yet to come) have been done by the always awesome NPI, and also from Cody Jarrett from the Hall of Light. Thus, I kept it short... until next update at least, which will be the biggest one this site has ever seen. I actually teased that update back in... 2008 or something. This time it's really coming. See you next week!
Posted by: Rey

Section: Amiga Endings
Contributors: NPI, Cody Jarrett, Hall of Light, Matt Carr, Bren, Biffo's Dog.

 Friday, March 14 2014.
 
I haven't forgotten about the Turbografx 16 Endings, no sir. While this is a small update, there are some good endings included.

First of all, the Galaga '90 page was updated with the Hard Mode ending, which also contains an additional four endings. Thanks to NPI for the update.

Moving on into kusoge realm, the ending for Kato Chan & Ken Chan has been posted along with its localized version J.J. & Jeff . I don't know who the hell thought that was an interesting game to localize (it sucks), but at least we get to see those awful and funny enemy descriptions the ending has on both versions.

Finally, some good games! I have the translated Down Load ending here for you. It's a pretty cool shoot'em up, but the ending is nothing special. Wait for the sequel. Next, Military Madness, the ending for the best Turbografx strategy game is now online. Enjoy.
And finally, the translated Tower of Druaga and Youkai Douchuuki endings are available. The former is a pretty great remake of the original and the latter has the same hilarious endings the Arcade and NES versions have. Thanks to Jonny2x4 for the translations.
Posted by: Rey

Section: Turbografx 16 Endings
Contributors: Jonny2x4, NPI.

 Friday, March 7 2014.
 
NES time, 161 endings worth! AdamL can finally finish Miracle Piano Teaching System now. Just kidding, he never will.

So let's start with some notable endings, shall we?
...Actually, I was planning on making a huge post, but no one really reads them I guess. So I'll just cut this short...er.
Notable endings: Bubble Bobble 2, Clash At Demonhead, Cowboy Kid (pretty cool Goemon clone, check it out), Destiny of An Emperor, Duck Tales (including the rare "zero money" ending), The Immortal (did you know that this game has a bad ending?), Isolated Warrior, Little Samson, Might & Magic, Parasol Stars, Star Force (yes it actually has an ending), Tombs And Treasure, Tower of Druaga, Ultima: Exodus, Wall Street Kid, Wizardry and many many more.

Want more? Well, every Dragon Ball ending has been posted: Dragon Power, Dragon Ball: Daimaou Fukkatsu, Dragon Ball 3: Goku Den, Dragon Ball Z II Gekishin Freeza!!, Dragon Ball Z III Ressen Jinzouningen, Dragon Ball Z: Gekitou Tenkaichi Budoukai , Dragon Ball Z Gaiden: Saiyajin Zetsumetsu Keikaku. Thanks to the people that translated them for me.

Phew, here are a some Koei endings I thought I would never live to see! Bandit Kings of Ancient China, Gemfire, Nobunaga's Ambition, Romance of The Three Kingdoms and... what the hell, Shingen The Ruler too! It's not a Koei game, but it might as well be.

It's been so long since a NES update that these are probably common knowledge by now, but here are some endings that have been updated since the last time they were posted: Battletoads, it actually has 4 random endings. Thanks to AdamL for letting me know. Ganbare Goemon (all 8 endings). Karnov, the Japanese version has 3 endings. Milon's Secret Castle, there's an extra ending message if you beat the game two times in a row. There are even more on the NES page.

Did you know that in the first Famicom version of Punch Out!!, which was offered as a promotional game, the last boss wasn't Mike Tyson, but Super Macho Man? And that there is a fifth Adventure Island-ish game in Japan called Takahashi Meijin no Bug-tte Honey? And that Thexder does have an ending, you just have to finish stage 99 to see it? There you go, news for your ears.

In Prototype news, I posted the Batman ending with the early cartoonish cutscenes. And also the Earth Bound ending along with its Japanese version: Mother.

And in famous pieces of crap news, the endings for Atlantis no Nazo, Super Pitfall and Takeshi's Challenge are now posted. Why do they get a mention? Because they are so horrible, that I just have to.

Here some Japanese versions of endings that were changed when they were localized: Bomberman in which he turns into Lode Runner instead of a human. Twist!
Chou Wakusei Senki: Metafight, known as Blaster Master. The frog did not exist in the Japanese version. The tower is different and there's an anime-ish image of the characters in the credits.
Gradius, you get different messages for each loop you finish. Gun-Nac, the Japanese ending is longer and prettier.
Mad City, known as Adventures of Bayou Billy. The Japanese version has 4 endings.
Ninja Cop Saizou, known as Wrath of the Black Manta. This ending is radically different from the USA one.
Power Blazer, known as Power Blade. The ending, along with the game, is completely different.
There are even more ending differences, for games such as Hiryuu no Ken II, Kame no Ongaeshi (known as Xexyz), Jigoku Gokuraku Maru (known as Kabuki Quantum Fighter), Moero Twin Bee (known as Stinger), Star Wars, Top Gun, among others.

And finally, here are some translated Japanese endings. Thanks to the guys from the HG101, Romhacking, InsertCredit, Gamehacking, Lost Levels and Talking Time forums for their help on some of the translations.
Bloody Warriors, Cosmic Wars (obscure Gradius strategy game), Deep Dungeon 3, Digital Devil Monogatari: Megami Tensei, Ganbare Goemon 2 (Ebisumaru is a girl, yo!), Grand Master, King Kong 2, Rolling Thunder, Venus Wars, Wily & Light no Rockboard (everyone though this game was endless, but it ain't), Youkai Douchuuki (like the Arcade version, this one also has multiple hilarious endings).

Until next time.

Posted by: Rey

Section: NES Endings
Contributors: AdamL, Lukman, Jonny2x4, Eien Ni Hen, CesarMFM, Majax79, DeXeSs, Paul Jensen, GForce, Mini4Rider, Alejandro, Sogetsu, Kobushi, DrSenbei, DvD, ApacheMan2k, LyncJW, Ugetab, Aishsha.

 Wednesday, February 26 2014.
 
Bee Tee Double U, the custom search bar up there should be working correctly now. Try it out!
Posted by: Rey

 Monday, February 10 2014.
 
56K warning again! (Don't look at me like that, some people don't have broadband.)
Here's another ending I thought I would never feature here: Street Fighter 4 for the Arcades. The endings for this version are mostly different from the Console versions, so they are worth a look if you've only seen those ones. Not to mention that the Arcade version was never officially released in English, so I'm sure most people haven't even seen these endings.
The Arcade version used short mildly-animated images, while the console versions used longer FMV cutscenes for its endings. You won't know the difference if you're just looking at screenshots though, which feature beautiful fullscreen drawings.
Posted by: Rey

Section: Arcade Endings

 Wednesday, February 5 2014.
 
It's been over 7 years since the last Super NES endings update. Let's fix that with 79 new endings.
I'll start with some updated endings by Kung Fu Furby, Iron Knuckle and NES Boy. The Accele Brid was updated with the bad ending and a variation of the good ending. Aero Fighters was updated with the bad ending, which is inaccessible in the western versions of the game, but it was found by Kung Fu Furby. Tetris Attack was updated with a bunch of endings for the other modes that I missed the first time around. Yoshi's Safari was updated with the second quest ending and Super Bomber Man 3 was updated with... something, I don't remember what. It's been several years!
Now, moving onto the new stuff.

I decided to feature select unreleased or unused endings, the first one is for Mega Man's Soccer. The game was released, but after the last match, the game ended abruptly. Which seemed odd and prompted me, in 2010, to look into the game's code, which yielded the staff credits in text form. I suspected that this game had an ending or credits scene hidden away somewhere. No one seemed to be able to find anything, until a year later Kung Fu Furby managed to make a code to access the ending. With the help of JLucas and Hybrid, the complete ending and credits sequence was restored.

In RPG news, the Brandish 2 Planet Buster ending has been posted, goes along nicely with the ending for first game. Other RPG endings include Dungeon Master, the piece of crap The Lord of the Rings: Volume 1, Might And Magic III, Ultima VI The False Prophet and... drumroll please! The Final Fantasy 5 ending!
What's the big hoopla? Well, you see, the ending for this game has like 50 variations depending on who is alive or dead after the last battle. I really doubt you'll find a place online that will list and show every single variation. That's the big hoopla.
In KOEI news, the endings for Gemfire, Nobunaga's Ambition and Romance of The Three Kingdoms II are now operational. I never thought I'd see the ending of a KOEI strategy game, but here they are. There's more where those came from, so don't fret KOEI fans (all two of you).

The ending for Congo's Caper has been posted, but the only reason I'm mentioning it is because a lot of people don't know that this game is actually the sequel to Joe & Mac in Japan, and what we know as Joe & Mac 2 Lost in the Tropics is actually the 3rd game in Japan. Neat.
Other endings include: Super Probotector: Alien Rebels, this is the European version of Contra 3, which replaced the humans with robots. It's weird seeing the ending images with robots, instead of Jimbo and Sully. Saturday Night Slammasters a surprisingly fun wrestling game. Teenage Mutant Ninja Turtles: Tournament Fighters, the only good Konami fighting game. Populous, the Sim/God game that I never thought I'd see the ending to. I didn't even know it had an ending! And Mario is Missing, say what you will about it, the game is fun and educational.
Other notable endings include: Super Chase HQ, Wolfenstein 3D, Uniracers, among others.

And finally, let's end with translated endings. I want to start with the Ashita no Joe ending (translated by Jonny2x4) because for the longest time no one knew how to get the true ending, which is actually a bad ending disguised as the true ending and it's even more difficult to achieve than the good ending. Anyway, all you have to do is let the time run out on the last fight without getting knocked down. It's actually harder to wait it out than to beat the last boxer.
Next we have the Panel de Pon ending, translated by Iron Knuckle. This is the original Japanese version of Tetris Attack, with fairies instead of Yoshi Island characters. We also have Mario's Picross, which unfortunately never left Japan. What a shame.
In addition, another Cotton ending has been translated, this time it's Cotton 100%. I believe all the Cotton endings are now posted in English, except the Dreamcast one.
You can also take a look at Gokujou Parodius' multiple endings. This game was released in English for the Arcades & Playstation as Fantastic Journey, however, all the distinct ending quotes were changed to a single generic quote. But now you can see all the ending quotes here, even if they are just short sentences.
Now, for the coup de grace: the Kirby no Kirakira Kids and the Ganbare Goemon 2 ending. That's the only SNES Kirby game that never left Japan (it was released in English as Kirby Star Stacker for the Game Boy). And Goemon 2, you might know it as the sequel to Legend of the Mystical Ninja. It's a damn shame that this game was never released outside Japan, because it's really really good. Anyway, you can now see both endings in English. I'm particularly proud how both of those ending translations turned out, you might confuse them with actual official translations if you didn't know any better.

And that's all folks. FYI, this update is less than half of what is yet to be posted. More (and better) endings will come in the future.

Oh yeah, we also crossed the 5000 endings mark!
Posted by: Rey

Section: Super NES Endings
Contributors: Jonny2x4, Synchronicity, Paul Jensen, Kung Fu Furby, DMWeb, SuperG, AdamL, Eien Ni Hen, JLukas, Hybrid, Iron Knuckle, NES Boy.

 Monday, January 27 2014.
 
56K warning!
The Arcade BlazBlue: Calamity Trigger only came out for Japan, but now you can enjoy the ending completely in English. Thanks to Jonny2x4 for the credits translation.
But I'm not kidding about the warning. This game uses sub-HD resolution, which means the screens are absolutely huge. If you're still using an old low res monitor, then fuggedaboutit!
Posted by: Rey

Section: Arcade Endings
Contributor: Jonny2x4.

 Tuesday, January 21 2014.
 
The Arcade Endings keep on rolling. Check out the Chaos Breaker ending, it's pretty nifty, specially that phrase: "Lord, take my soul for the last food!". That's gold right there.
In addition, the crappy King of Fighters XII ending has been posted. Skip it and wait for the KoF 13 ending.
Posted by: Rey

Section: Arcade Endings
 Friday, January 17 2014.
 
As promised, a new Arcade Ending has been posted. And it's none other than the King of Fighters XI ending, 8 years later!!
Now you can finally link to something when you're arguing on some forum if Ash is a girl or not. (Hint: he is. I mean, she is. Is he, or isn't she?)
Posted by: Rey

Section: Arcade Endings
 Monday, January 13 2014.
 
Mondays suck, so here are some more Arcade Endings for a couple of games with sucky endings: Giga Wing Generations: Yokushin and King of Fighters: Neowave. I'm not saying that the games are bad (they are not), but their endings are... well... awful.
The good news is that I'm just getting those out of the way because I have some other extremely nice endings that I'll be posting soon. Tee hee.
Posted by: Rey

Section: Arcade Endings
 Friday, January 3 2014.
 
Giga Power Mega Pro! The Neo-Geo Endings section is finally complete. If you can't find an ending there, then that means it was not released for the Neo-Geo (AES) home console. So check the Arcade Endings section.
Let's begin with the Aero Fighters 2 and Aero Fighters 3 hilarious multiple-ending fest. I spent a long time trying to get all of those endings, including the elusive random last bosses. Thanks to Sonic Wings Wiki for making things easier by listing all the paths and secrets to trigger all the endings.
Next we have several fighting game endings such as Galaxy Fight, King of the Monsters, King of the Monsters 2, the cool Ninja Master's, Ragnagard, and Savage Reign.
There are more endings for some action games, such as Shock Troopers: 2nd Squad, some shoot'em ups, beat'em ups, a few sports games and the strange shmup/puzzle hybrid Twinkle Star Sprites.
And finally, several endings were updated such as The King of Fighters '97 page which now includes the 3 special team endings that only show up in the Japanese version of the game, they are translated by Jonny2x4 for your enjoyment. The Mutation Nation page was updated with the 2-Player ending. And the Real Bout Fatal Fury Special page, updated with the different credits screens you get for beating the game several times.
Good times.
Posted by: Rey

Section: Neo-Geo Endings
Contributors: NPI, Jacquismo, RyuWatase, Retro, Andrew Rae, CloudVII, Jonny2x4, ApacheMan2K.

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