Total Games: 13,672

3DO
Adventurevision
Amiga
Amiga AGA
Amiga CD
Amiga CD32
Amiga CDTV
Aquarius
Arcade
Atari 2600
Atari 5200
Atari 7800
Atari Jaguar
Atari Lynx
Atari ST
Bally Astrocade
Colecovision
Commodore 16
Commodore 64
Creativision
Dragon 32
Emerson Arcadia 2001
Fairchild Channel F
Famicom Disk System
FM7
Game Boy
Game Boy Advance
Game Boy Color
Intellivision
Mobile Phone
MSX
Neo-Geo
Neo-Geo Pocket
NES
Nintendo 64
Nintendo DS
PC-8801
PC-9801
Phillips CD-i
Sega 32X
Sega CD
Sega Dreamcast
Sega Game Gear
Sega Genesis
Sega Master System - Mark III
Sega Saturn
SG-1000/SC-3000
Super NES
Sony Playstation
Sony Playstation 2
TurboGrafx-16
TurboGrafx CD
Vectrex
Virtual Boy
Watara SuperVision
Wonderswan
Wonderswan Color
X68000
ZX Spectrum

Total Endings: 5,386

Amiga
Amiga AGA
Amiga CD32
Amstrad CPC
Arcade
Atari 800
Atari Lynx
Atari ST
Commodore 64
Commodore CDTV
Famicom Disk System
FM Towns Marty
Game Boy
Game Boy Advance
Game Boy Color
MSX
MSX2
MSX2+
Neo-Geo
Neo-Geo CD
Neo-Geo Pocket
Neo-Geo Pocket Color
NES
Nintendo DS
Sega 32X
Sega CD
Sega Game Gear
Sega Genesis
Sega Master System
Sega Nomad
Sharp X68000
Sony Playstation
Super NES
SuperGrafx
Turbo Express
TurboGrafx 16
TurboGrafx CD
Virtual Boy
WonderSwan
WonderSwan Color
ZX Spectrum

Total Reviews: 78

Arcade
Atari 2600
Game Boy
Neo-Geo
NES
Sega Genesis
Sega Saturn
Super NES
Sony Playstation
Vectrex

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The Curators:
Mek (Webmaster)
AIM: Mek3D
ICQ: 32549872
Rey (Endings)
1UP Page
AIM: ReyVGM

Gaming Since
August 20, 1999.






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Pic of the Day: Advanced Dungeons & Dragons: Heroes of The Lance, Amiga.
Click for full size.

 Sunday, March 23 2014.
 
Huge friend update, my Amiga. Over 170 endings, no less. And boy, that's not even scratching the surface of the amount of Amiga endings that are yet to be posted.

Matt Carr sent me the Tanglewood and Exodus 3010 endings, which are apparently incredibly hard to get and that very few people have seen... at least that was the consensus 5 years ago when he sent me those endings. Heh.

Worth noting, even if it's for a disappointment, but the Zombi ending is also included in this update. Why is it worth noting? Well because this is the predecessor to a little wee game known as Zombie U, you might have heard of it. Ubi Soft says the games are not related, but... yeah right...

Unfortunately, I know you guys like my long-winded updates, but my Amiga knowledge is so limited that I really don't know what else to mention aside from the fact that most of the endings on this update (and the ones yet to come) have been done by the always awesome NPI, and also from Cody Jarrett from the Hall of Light. Thus, I kept it short... until next update at least, which will be the biggest one this site has ever seen. I actually teased that update back in... 2008 or something. This time it's really coming. See you next week!
Posted by: Rey

Section: Amiga Endings
Contributors: NPI, Cody Jarrett, Hall of Light, Matt Carr, Bren, Biffo's Dog.

 Friday, March 14 2014.
 
I haven't forgotten about the Turbografx 16 Endings, no sir. While this is a small update, there are some good endings included.

First of all, the Galaga '90 page was updated with the Hard Mode ending, which also contains an additional four endings. Thanks to NPI for the update.

Moving on into kusoge realm, the ending for Kato Chan & Ken Chan has been posted along with its localized version J.J. & Jeff . I don't know who the hell thought that was an interesting game to localize (it sucks), but at least we get to see those awful and funny enemy descriptions the ending has on both versions.

Finally, some good games! I have the translated Down Load ending here for you. It's a pretty cool shoot'em up, but the ending is nothing special. Wait for the sequel. Next, Military Madness, the ending for the best Turbografx strategy game is now online. Enjoy.
And finally, the translated Tower of Druaga and Youkai Douchuuki endings are available. The former is a pretty great remake of the original and the latter has the same hilarious endings the Arcade and NES versions have. Thanks to Jonny2x4 for the translations.
Posted by: Rey

Section: Turbografx 16 Endings
Contributors: Jonny2x4, NPI.

 Friday, March 7 2014.
 
NES time, 161 endings worth! AdamL can finally finish Miracle Piano Teaching System now. Just kidding, he never will.

So let's start with some notable endings, shall we?
...Actually, I was planning on making a huge post, but no one really reads them I guess. So I'll just cut this short...er.
Notable endings: Bubble Bobble 2, Clash At Demonhead, Cowboy Kid (pretty cool Goemon clone, check it out), Destiny of An Emperor, Duck Tales (including the rare "zero money" ending), The Immortal (did you know that this game has a bad ending?), Isolated Warrior, Little Samson, Might & Magic, Parasol Stars, Star Force (yes it actually has an ending), Tombs And Treasure, Tower of Druaga, Ultima: Exodus, Wall Street Kid, Wizardry and many many more.

Want more? Well, every Dragon Ball ending has been posted: Dragon Power, Dragon Ball: Daimaou Fukkatsu, Dragon Ball 3: Goku Den, Dragon Ball Z II Gekishin Freeza!!, Dragon Ball Z III Ressen Jinzouningen, Dragon Ball Z: Gekitou Tenkaichi Budoukai , Dragon Ball Z Gaiden: Saiyajin Zetsumetsu Keikaku. Thanks to the people that translated them for me.

Phew, here are a some Koei endings I thought I would never live to see! Bandit Kings of Ancient China, Gemfire, Nobunaga's Ambition, Romance of The Three Kingdoms and... what the hell, Shingen The Ruler too! It's not a Koei game, but it might as well be.

It's been so long since a NES update that these are probably common knowledge by now, but here are some endings that have been updated since the last time they were posted: Battletoads, it actually has 4 random endings. Thanks to AdamL for letting me know. Ganbare Goemon (all 8 endings). Karnov, the Japanese version has 3 endings. Milon's Secret Castle, there's an extra ending message if you beat the game two times in a row. There are even more on the NES page.

Did you know that in the first Famicom version of Punch Out!!, which was offered as a promotional game, the last boss wasn't Mike Tyson, but Super Macho Man? And that there is a fifth Adventure Island-ish game in Japan called Takahashi Meijin no Bug-tte Honey? And that Thexder does have an ending, you just have to finish stage 99 to see it? There you go, news for your ears.

In Prototype news, I posted the Batman ending with the early cartoonish cutscenes. And also the Earth Bound ending along with its Japanese version: Mother.

And in famous pieces of crap news, the endings for Atlantis no Nazo, Super Pitfall and Takeshi's Challenge are now posted. Why do they get a mention? Because they are so horrible, that I just have to.

Here some Japanese versions of endings that were changed when they were localized: Bomberman in which he turns into Lode Runner instead of a human. Twist!
Chou Wakusei Senki: Metafight, known as Blaster Master. The frog did not exist in the Japanese version. The tower is different and there's an anime-ish image of the characters in the credits.
Gradius, you get different messages for each loop you finish. Gun-Nac, the Japanese ending is longer and prettier.
Mad City, known as Adventures of Bayou Billy. The Japanese version has 4 endings.
Ninja Cop Saizou, known as Wrath of the Black Manta. This ending is radically different from the USA one.
Power Blazer, known as Power Blade. The ending, along with the game, is completely different.
There are even more ending differences, for games such as Hiryuu no Ken II, Kame no Ongaeshi (known as Xexyz), Jigoku Gokuraku Maru (known as Kabuki Quantum Fighter), Moero Twin Bee (known as Stinger), Star Wars, Top Gun, among others.

And finally, here are some translated Japanese endings. Thanks to the guys from the HG101, Romhacking, InsertCredit, Gamehacking, Lost Levels and Talking Time forums for their help on some of the translations.
Bloody Warriors, Cosmic Wars (obscure Gradius strategy game), Deep Dungeon 3, Digital Devil Monogatari: Megami Tensei, Ganbare Goemon 2 (Ebisumaru is a girl, yo!), Grand Master, King Kong 2, Rolling Thunder, Venus Wars, Wily & Light no Rockboard (everyone though this game was endless, but it ain't), Youkai Douchuuki (like the Arcade version, this one also has multiple hilarious endings).

Until next time.

Posted by: Rey

Section: NES Endings
Contributors: AdamL, Lukman, Jonny2x4, Eien Ni Hen, CesarMFM, Majax79, DeXeSs, Paul Jensen, GForce, Mini4Rider, Alejandro, Sogetsu, Kobushi, DrSenbei, DvD, ApacheMan2k, LyncJW, Ugetab, Aishsha.

 Wednesday, February 26 2014.
 
Bee Tee Double U, the custom search bar up there should be working correctly now. Try it out!
Posted by: Rey

 Monday, February 10 2014.
 
56K warning again! (Don't look at me like that, some people don't have broadband.)
Here's another ending I thought I would never feature here: Street Fighter 4 for the Arcades. The endings for this version are mostly different from the Console versions, so they are worth a look if you've only seen those ones. Not to mention that the Arcade version was never officially released in English, so I'm sure most people haven't even seen these endings.
The Arcade version used short mildly-animated images, while the console versions used longer FMV cutscenes for its endings. You won't know the difference if you're just looking at screenshots though, which feature beautiful fullscreen drawings.
Posted by: Rey

Section: Arcade Endings

 Wednesday, February 5 2014.
 
It's been over 7 years since the last Super NES endings update. Let's fix that with 79 new endings.
I'll start with some updated endings by Kung Fu Furby, Iron Knuckle and NES Boy. The Accele Brid was updated with the bad ending and a variation of the good ending. Aero Fighters was updated with the bad ending, which is inaccessible in the western versions of the game, but it was found by Kung Fu Furby. Tetris Attack was updated with a bunch of endings for the other modes that I missed the first time around. Yoshi's Safari was updated with the second quest ending and Super Bomber Man 3 was updated with... something, I don't remember what. It's been several years!
Now, moving onto the new stuff.

I decided to feature select unreleased or unused endings, the first one is for Mega Man's Soccer. The game was released, but after the last match, the game ended abruptly. Which seemed odd and prompted me, in 2010, to look into the game's code, which yielded the staff credits in text form. I suspected that this game had an ending or credits scene hidden away somewhere. No one seemed to be able to find anything, until a year later Kung Fu Furby managed to make a code to access the ending. With the help of JLucas and Hybrid, the complete ending and credits sequence was restored.

In RPG news, the Brandish 2 Planet Buster ending has been posted, goes along nicely with the ending for first game. Other RPG endings include Dungeon Master, the piece of crap The Lord of the Rings: Volume 1, Might And Magic III, Ultima VI The False Prophet and... drumroll please! The Final Fantasy 5 ending!
What's the big hoopla? Well, you see, the ending for this game has like 50 variations depending on who is alive or dead after the last battle. I really doubt you'll find a place online that will list and show every single variation. That's the big hoopla.
In KOEI news, the endings for Gemfire, Nobunaga's Ambition and Romance of The Three Kingdoms II are now operational. I never thought I'd see the ending of a KOEI strategy game, but here they are. There's more where those came from, so don't fret KOEI fans (all two of you).

The ending for Congo's Caper has been posted, but the only reason I'm mentioning it is because a lot of people don't know that this game is actually the sequel to Joe & Mac in Japan, and what we know as Joe & Mac 2 Lost in the Tropics is actually the 3rd game in Japan. Neat.
Other endings include: Super Probotector: Alien Rebels, this is the European version of Contra 3, which replaced the humans with robots. It's weird seeing the ending images with robots, instead of Jimbo and Sully. Saturday Night Slammasters a surprisingly fun wrestling game. Teenage Mutant Ninja Turtles: Tournament Fighters, the only good Konami fighting game. Populous, the Sim/God game that I never thought I'd see the ending to. I didn't even know it had an ending! And Mario is Missing, say what you will about it, the game is fun and educational.
Other notable endings include: Super Chase HQ, Wolfenstein 3D, Uniracers, among others.

And finally, let's end with translated endings. I want to start with the Ashita no Joe ending (translated by Jonny2x4) because for the longest time no one knew how to get the true ending, which is actually a bad ending disguised as the true ending and it's even more difficult to achieve than the good ending. Anyway, all you have to do is let the time run out on the last fight without getting knocked down. It's actually harder to wait it out than to beat the last boxer.
Next we have the Panel de Pon ending, translated by Iron Knuckle. This is the original Japanese version of Tetris Attack, with fairies instead of Yoshi Island characters. We also have Mario's Picross, which unfortunately never left Japan. What a shame.
In addition, another Cotton ending has been translated, this time it's Cotton 100%. I believe all the Cotton endings are now posted in English, except the Dreamcast one.
You can also take a look at Gokujou Parodius' multiple endings. This game was released in English for the Arcades & Playstation as Fantastic Journey, however, all the distinct ending quotes were changed to a single generic quote. But now you can see all the ending quotes here, even if they are just short sentences.
Now, for the coup de grace: the Kirby no Kirakira Kids and the Ganbare Goemon 2 ending. That's the only SNES Kirby game that never left Japan (it was released in English as Kirby Star Stacker for the Game Boy). And Goemon 2, you might know it as the sequel to Legend of the Mystical Ninja. It's a damn shame that this game was never released outside Japan, because it's really really good. Anyway, you can now see both endings in English. I'm particularly proud how both of those ending translations turned out, you might confuse them with actual official translations if you didn't know any better.

And that's all folks. FYI, this update is less than half of what is yet to be posted. More (and better) endings will come in the future.

Oh yeah, we also crossed the 5000 endings mark!
Posted by: Rey

Section: Super NES Endings
Contributors: Jonny2x4, Synchronicity, Paul Jensen, Kung Fu Furby, DMWeb, SuperG, AdamL, Eien Ni Hen, JLukas, Hybrid, Iron Knuckle, NES Boy.

 Monday, January 27 2014.
 
56K warning!
The Arcade BlazBlue: Calamity Trigger only came out for Japan, but now you can enjoy the ending completely in English. Thanks to Jonny2x4 for the credits translation.
But I'm not kidding about the warning. This game uses sub-HD resolution, which means the screens are absolutely huge. If you're still using an old low res monitor, then fuggedaboutit!
Posted by: Rey

Section: Arcade Endings
Contributor: Jonny2x4.

 Tuesday, January 21 2014.
 
The Arcade Endings keep on rolling. Check out the Chaos Breaker ending, it's pretty nifty, specially that phrase: "Lord, take my soul for the last food!". That's gold right there.
In addition, the crappy King of Fighters XII ending has been posted. Skip it and wait for the KoF 13 ending.
Posted by: Rey

Section: Arcade Endings
 Friday, January 17 2014.
 
As promised, a new Arcade Ending has been posted. And it's none other than the King of Fighters XI ending, 8 years later!!
Now you can finally link to something when you're arguing on some forum if Ash is a girl or not. (Hint: he is. I mean, she is. Is he, or isn't she?)
Posted by: Rey

Section: Arcade Endings
 Monday, January 13 2014.
 
Mondays suck, so here are some more Arcade Endings for a couple of games with sucky endings: Giga Wing Generations: Yokushin and King of Fighters: Neowave. I'm not saying that the games are bad (they are not), but their endings are... well... awful.
The good news is that I'm just getting those out of the way because I have some other extremely nice endings that I'll be posting soon. Tee hee.
Posted by: Rey

Section: Arcade Endings
 Friday, January 3 2014.
 
Giga Power Mega Pro! The Neo-Geo Endings section is finally complete. If you can't find an ending there, then that means it was not released for the Neo-Geo (AES) home console. So check the Arcade Endings section.
Let's begin with the Aero Fighters 2 and Aero Fighters 3 hilarious multiple-ending fest. I spent a long time trying to get all of those endings, including the elusive random last bosses. Thanks to Sonic Wings Wiki for making things easier by listing all the paths and secrets to trigger all the endings.
Next we have several fighting game endings such as Galaxy Fight, King of the Monsters, King of the Monsters 2, the cool Ninja Master's, Ragnagard, and Savage Reign.
There are more endings for some action games, such as Shock Troopers: 2nd Squad, some shoot'em ups, beat'em ups, a few sports games and the strange shmup/puzzle hybrid Twinkle Star Sprites.
And finally, several endings were updated such as The King of Fighters '97 page which now includes the 3 special team endings that only show up in the Japanese version of the game, they are translated by Jonny2x4 for your enjoyment. The Mutation Nation page was updated with the 2-Player ending. And the Real Bout Fatal Fury Special page, updated with the different credits screens you get for beating the game several times.
Good times.
Posted by: Rey

Section: Neo-Geo Endings
Contributors: NPI, Jacquismo, RyuWatase, Retro, Andrew Rae, CloudVII, Jonny2x4, ApacheMan2K.

 Saturday, December 21 2013.
 
Come get your Famicom Disk System goodies! Some notable additions are the endings for Hikari Shinwa: Palutena no Kagami (you might know it as Kid Icarus) with its hilarious "Speknose" ending, sadly it was removed from the USA release. But no worries, you can see it here now.
Matou no Houkai: The Hero of Babel, which is a nice Castlevania clone. A bit more similar to the MSX version though. Also, you can check out the Gyruss ending, which unlike every other version, this one has a decent ending!
In addition, the Moero Twin Bee ending has been completely translated. This game was released in the USA as Stinger, with a completely butchered ending though.
There's more to see, such as the ending for Aliens 2 (unreleased), All Night Nippon Super Mario Bros. (Nintendo was romhacking way before they released NES Remix for the WiiU), Falsion, Fire Bam, Gun Smoke (it has ending additions removed from the USA release), Sword of Kalin, Hao Kun no Fushigina Tabi (released in the USA as Mystery Quest, with an almost non-existant ending), Mystery of the Murasame Castle and many more.
Thanks to Jonny2x4, Al LaPrade, Kobushi and Eien Ni Hen for their ending translations!
Posted by: Rey

Section: Famicom Disk System Endings
Contributors: Jonny2x4, Al LaPrade, DiscoAlucard, Kobushi, Eien Ni Hen, MrBlarney, DvD.

 Saturday, December 14 2013.
 
Simma Down Nah! I'm still here. Only a few fans will care about this, but here you go, I bring you the most obscure ending of this series:
The Ogre Battle Gaiden: The Zenobia Prince ending for the Neo Geo Pocket Color, completely translated. Probably the only place online where you'll get to see this too. Unfortunately it doesn't have as many endings as the previous Ogre Battle games, but you still get some variations depending on how you answer the last boss before you fight him. Huuuge thanks to Last Cetra for translating all the endings.

Posted by: Rey

Section: Neo Geo Pocket Color Endings
Contributors: Last Cetra.

 Sunday, October 13 2013.
 
Welcome! Got a selection of good things on sale, stranger! Another great update with several translated Arcade Endings thanks to Jonny2x4, Paul Jensen, Japadius, Al LaPrade, Jotaro Raido, TK Flash and Eien Ni Hen.

First, a note: Several Neo-Geo games were only released for the Arcade board (MVS), and not for the Home console (AES). So, I moved the Neo-Geo endings that only came out for the Arcade board out of the Neogeo console section and into the Arcade endings section.

Ok, let's begin. Finally, all of the (hilarious) endings for Aero Fighters and Aero Fighters Special have been posted. Aero Fighters Special? What's that, you might say? Well, you might know it as Sonic Wings Limited (released for the Playstation and Saturn as Sonic Wings Special). Thought to be the only game in the series to not get an English release. But it did... in Taiwan of all places. So, enjoy the English ending, which you will not find anywhere else.
Next, I've posted the whole series of Bubble Bobble, Bubble Symphony and Bubble Memories endings. The second game, specially, has a lot of endings! Too bad the 3rd one didn't try to match or improve that.
On that same note, I finished posting the rest of the confusingly named Puzzle Bobble/Bust-a-Move series: Bust-A -Move Again EX and Super Puzzle Bobble.
Also posted are the Neo-Geo MVS versions of Double Dragon and Real Bout Fatal Fury Special, which are pretty much the same as the Neo-Geo AES (console) versions except that the Arcade version of the former has an extra set of credits if you beat the game without continuing and the latter had Geese removed, so no ending for him in the Arcade version.

Moving on to the translations. You can check out the translated endings for Cotton 2 and Cotton Boomerang. I never thought I would get those done, but thanks to Paul Jensen and Jonny2x4 I was able to.
In more translations news... Did you know that Dragonninja, the Japanese version of Bad Dudes, has a completely different ending? Well now you do and it's translated too.
Another "did you know?"... that the Japanese version of Final Fight has several developer messages after the credits (if you beat it without continuing) that were cut from the English versions? The Japanese text is written in the Kansai-Ben dialect, which according to everyone, is pretty different from standard Japanese and hard to translate. So as you can see by the long list of contributors, I had to enlist the help of a LOT of people to get that translation allegedly right.
Continuing on, here are a few more translated endings for Gokujou Parodius and Twin Bee Yahho!, two Konami shooters that I always wanted to see translated. In addition, I have posted the translated endings for Phelios, Rabio Lepus (butchered and released in the USA as Rabbit Punch) and Youkai Douchuuki (you might know it as Shadowland), which up until a few years ago, no one knew how to achieve all of the torturous and hilarious endings.
I have also meaningfully updated the endings for Night Warriors: Darkstalkers' Revenge, which has an epilogue for each character removed from the English releases and Super Street Fighter II Turbo, which removed the dialogue for both of Akuma's endings. Those are now restored and translated. Thanks to Jonny2x4 for letting me know and for the translation. Speaking of Darkstalkers, the endings for both Vampire Hunter 2 Darkstalkers Revenge and Vampire Savior 2 Lord of The Vampire are translated now.
Man, these translations, they look so good that you wouldn't even know they were originally Japanese if no one told you.
Oh wait, one more! The translated ending for Wolf Fang has been posted, known outside Japan as Rohga Armor Force and sequel to Vapor Trail / Kuhga. You see, when the game was released in English, they removed all the split paths and alternative endings, which you can now see here. I also posted the ending to the 3rd game: Skull Fang. This one also had content removed for the English release. Maybe in the future I'll find someone to translate that ending.

In fighting game news:
Ultra combooooo!! The Killer Instinct 2 ending is here! Did you know that for many years no one knew that this game had several more ending variations? If it wasn't for a curious Paulina Jaramillo poking inside the ROM, it would have probably taken a lot longer for people to find out about it. Anyway, after she showed me the game script, I decided to play around with the game and found several new endings by doing specific in-game tasks. But there were still a lot more endings missing according to the script inside the ROM. Turns out the game has a bunch of unused endings that were never tied to the game, much to my dismay. However, thanks to Abystus, you can see all of them over at The Cutting Room Floor.
That's not all, here are some more fighting game endings for Soul Edge and Soul Edge Version 2, send by Ed like a million years ago. Also Jojo's Bizarre Adventure and Ring of Destruction: Slam Masters II.

And finally, the ending for Dungeons & Dragons: Shadow Over Mystara has been posted. It took so long because I spent years trying to get all of the character epilogues (there are 4 per character) and some of those were almost impossible to get due to all the variations that can trigger them. But now it's done and you can enjoy them all.
Other notable mentions are the endings for: Batsugun, Battle Rangers, Breaker's Revenge (one of the several Neo-Geo endings moved over to the Arcade section), Darius 2, Dungeon Magic, Dynamite Duke, Finest Hour, Forgotten Worlds and Storm Blade.
Posted by: Rey

Section: Arcade Endings
Contributors: Jonny2x4, NPI, Raphie, Paul Jensen, Mike Myers, Japadius, Al LaPrade, Eien Ni Hen, Snark, RyuWatase, CloudVII, Jotaro Raido, TK Flash, Ed, CWDevine.

 Sunday, October 6 2013.
 
Do you know what a plethora is, jefe? A bunch of MSX2 endings that is. This is a great update with many translated endings by Jonny2x4, Eien Ni Hen, Paul Jensen and Jotaro Raido. And of course, the other contributors, specially MP83 who finally finished Randar 2.
To start things off, let me mention the weirdest game: Famicle Parodic (and the sequel), which its sole reason to exist is to parody the Famicom (as the name cleverly suggests). Nothing is more obvious to that cleverness than the fact that the last boss looks exactly like an obese Mario (wearing a KFC bucket). So umm, yeah. Moving on.
The next games are the worst, but I spent so much time trying to beat them that I have to at least mention that the endings for both Ash Guine and Ash Guine 3 are posted and translated.

But let's talk about the good stuff now.

I managed to beat the Metal Gear clone with the confusing name of D' [Dixdaef] SF Violence RPG, for those interested.
Also, you can find all three Randar endings posted and translated. Randar, for those that don't know, is Compile's mascot. A blue round creature that sold you stuff in The Guardian Legend and had cameos in several of Compile's shooters. This time, he is starring in two games (released in special promotional discs) , while on the third he is relegated to supporting character.
Next, following Randar's example, we have all three Rune Master endings posted and translated. Another MSX exclusive Compile series that started its life in promotional discs and they consist of throwing dice to move through a board-like stage to reach towns, caves and bosses (think Mario Party, but more RPG-ish and less cheating). It's pretty fun.
Speaking of Compile, you can now enjoy the ending for the Golvellius spin-off titled Super Cooks, also released on promotional discs.
Now take a look at the great Firehawk (Thexder 2) ending. It's long, pretty and... translated! It look me a looong time to capture and assemble that full size last boss. That thing moved, you see.
Also, the Valis 2 ending has been completely translated, even that long message after the credits telling you how to participate in a contest. I never thought I was going to find someone to translate all of that, but thanks Jonny2x4.
In addition, I posted the translated Usas ending since it has a longer ending than the version released in Europe (titled Treasure of Usas).
It makes me glad to mention that the Dragon Slayer series of endings are complete, you can find the endings for Xanadu (Dragon Slayer 2), Romancia (Dragon Slayer 3), Sorcerian (Dragon Slayer 5), Sengoku Sorcerian and Pyramid Sorcerian. They were really hard to get. (Dragon Slayer 4 and 6 were already posted.)
Also note other cool endings posted and/or translated: Andorogynous, Feedback, War of The Dead Part 2, Undeadline, among others.
Last but not least, the endings for both XZR and XZR 2 have been translated. You might know them better as Exile, from the ports/sequels released for the Turbografx-CD and Genesis. Anyway, in the original versions, the games touch many controversial themes such as religion, drugs... and the fact that you need to kill the president of the United States to be able to finish the game. Wicked.
And finally, the endings for Gambare Goemon! Karakuri Douchuu, Xak and Ys 3 have been updated with new content. This version of Goemon, unlike the NES version, has seven distinct loops with different endings each. I missed that the first time, but it has been corrected. On Xak, there's a bonus scene after the credits, which has been added and translated. As for Ys 3, depending if you finish the game on Easy/Normal or Hard mode, there's a part of the epilogue that changes, it has been added now.

Hope you enjoy this update!
Posted by: Rey

Section: MSX2 Endings
Contributors: Jonny2x4, Eien Ni Hen, Paul Jensen, MP83, Audi, Rikusu, Vampier, Jotaro Raido.

 Thursday, October 2 2013.
 
Genesis does what Nintendon't! Sort of.
To start things off, here's the translated Panorama Cotton ending thanks to SamIAm, Jonny2x4 and Paul Jensen. The translation looks so good, that you wouldn't even know it was originally in Japanese if no one told you. You'll see lots more translated endings from those guys in the future.
And have a look at the Gynoug ending, which is kind of like a proto Cho Aniki. If you don't know what Cho Aniki is, that's good! Anyway, the game says "fuck you" when you beat the 2nd loop on the hardest difficulty, how rude!
I also have the Syd of Valis ending, a localization so lazy that they didn't even bother to translate the credits. Even the title is just mispronouncing the Japanese name: SD Valis (as in, Super Deformed Valis). In some good news, I managed to get all of the Valis and most of the Cotton endings translated for the other consoles, so stay tuned for those.
There are more endings displayed on this update such as Chase HQ 2, Columns 3, Gley Lancer, Super Fantasy Zone, Virtua Figther 2 (what?) and... just go look, I'm not going to mention them all.
Posted by: Rey

Section: Sega Genesis Endings
Contributors: Bryan Clark , SamIAm, Jonny2x4, Paul Jensen, Iņaki.

 Monday, September 30 2013.
 
It's been a while since the Game Boy Advance endings section has seen some love. Well then, here's a small - but good - update.
You can amuse yourself with the translated ending for the cult classic Mother 3. I also added the Wario Land 4 ending... it took a long time, but I managed to include every single variation. Say "thank you rey".
There are a few more endings for games like Dragon Ball Z: Supersonic Warriors, Klonoa 2, and Mr Driller 2, which (as per my usual fashion) include every single ending.
In addition, I do want to give special mention to the Game Boy Advance version of Star Wars Episode III Revenge of The Sith. If you never bothered to play the game because you thought it was just another loveless licensed cash-in, then stop and go play it. It's a fast Beat'em Up with very good gameplay, pretty 2D graphics and animation.
Lastly, the Game Boy Advance Teenage Mutant Ninja Turtles simply titled TMNT is another underrated brawler/Beat'em Up that I recommend. It has touches of River City Ransom in the sense that you can purchase gear, health items and abilities. After the Konami-made TMNT's, this is the only one that comes close to that quality.
Posted by: Rey

Section: Game Boy Advance Endings
Contributors: Wolf, Adriano Leite.

 Saturday, September 28 2013.
 
New updates for the MSX2+, Atari 800 and Commodore 64 sections with one ending for each.
Posted by: Rey

Section: MSX2+ Endings, Atari 800 Endings, Commodore 64 Endings
Contributors: NPI, Cosmicnet.

 Saturday, September 21 2013.
 
Holy crap! I just added 374 ZX Spectrum Endings! Thanks to the RZX Archive for its playthroughs and NPI for taking the screenshots.
Posted by: Rey

Section: ZX Spectrum Endings
Contributors: RZX Archive, NPI, Mike Myers.

 Friday, September 20 2013.
 
Did you know Virtua Fighter was released for the Game Gear? Well, here's the ending. Also included is the ending for Lunar which was finally translated and several more endings by Andrew Rae.
Posted by: Rey

Section: Sega Game Gear Endings
Contributor: Andrew Rae, Paul Jensen.

 Saturday, September 14 2013.
 
Commodore CDTV endings, they're all new. Yes siree bob.
Posted by: Rey

Section: Commodore CDTV Endings
Contributor: NPI.

 Wednesday, September 11 2013.
 
A special thanks to Jonny2x4 for translating several of these MSX endings. Specially the Gradius 2 ending which was butchered when it was released in Europe as Nemesis 2 and a new translation for the Japanese Salamander ending which was severely abbreviated when released in Europe too.
In addition, the Parodius ending has also been updated and completely translated.
Other notable mentions that you can enjoy to hate are the endings to the three Hydlide and Dragon Slayer games, which were very difficult to obtain.
Posted by: Rey

Section: MSX Endings
Contributors: Jonny2x4, MP83, Rolins, DrSenbei.

 Monday, September 9 2013.
 
Amiga CD32 endings today sent by NPI years ago. Years!
Posted by: Rey

Section: Amiga CD32 Endings
Contributor: NPI.

 Saturday, September 7 2013.
 
Some SMS endings this time around mostly sent by Andrew a looong time ago. Some highlights are Argos no Juujiken (Rygar), Power Strike (AKA Aleste), Psychic World, Spider-Man: Return of The Sinister Six and Streets of Rage II.
Posted by: Rey

Section: Sega Master System Endings
Contributor: Andrew Rae.

 Thursday, September 5 2013.
 
Today I bring you new Amiga AGA endings sent by NPI and Cody Jarrett. I have zero Amiga experience, so I don't know what could be a highlight of this update. Simon the Sorcerer looks like a cool point-and-click adventure I guess.
Posted by: Rey

Section: Amiga AGA Endings
Contributors: NPI, Cody Jarrett.

 Monday, September 2 2013.
 
I said I would be back. So I'm back! successkid.gif
The last time this site was active, youtube wasn't a shadow of what it is today. Today you can find pretty much every game ending over there, which means that ending screenshots are kind of irrelevant now if all you're looking for is to see how a game ends, plus there's the whole deal of screenshots not having music and stuff.
But god damn if screenshots don't look pretty and crispy clear. The way you can capture a specific moment just makes everything feel like a boss. But whatever, guy, take your fancy videos with music.
Glimmer of hope though, at least there's someone putting the images to good use (as opposed to all the people that steal them for posting at GameFAQs, as if that's going to give them a bigger dick).
That someone is Jeremy Parish, former 1up.com writer/editor/dragon boss and current writer/editor/dragon boss at the newly formed USGamer. He's dissecting the level design for several classic series such as Castlevania, Zelda, Mario, Metroid (to name a few) over at his ever-name-changing site. I don't have to mention that they are really awesome articles. You will most certainly learn something new about your favorite games after reading those articles.
Posted by: Rey

Section: Nintendo DS Endings
Contributors: NPI, Alphard.

 Sunday, September 1 2013.
 
So, uhh, hi. How's it going?
Some years ago I updated the Playstation endings section with the Lethal Wea... I mean, with the Policenauts and Fatal Fury Special: Dominated Mind endings. Just thought people should know...
Tomorrow I'll be back with more endings. Please don't send me new stuff, or else I will never finish posting everything that has accumulated over the years.
Posted by: Rey

Section: Playstation Endings
Contributor: Jonny2x4.

Old News





Total Systems: 50

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