- Richter Belmont -
Contributed by Sallong Sword
Full Name: Richter Belmont
Main Weapon: Vampire Killer Whip
Weapon Power-Up: Flame Whip plus the power to destroy crystal and blood-skeleton barriers
Alternate Weapons: None
Sub-Weapon Power-Up: Richter can unleash an item-crash attack for all collected sub-weapons
Starting Abilities: Richter can backflip out of danger
Gained Abilities: None
Armor: None

Limitations
Richter is more or less a standard Belmont. He's quick and agile, and his jumps can be controlled very well. Even then, he leaps so gracefully that it's often difficult to pinpoint where he's going to land. Though, he's very under control: Mainly, he can jump onto and off of stairs at will without a problem. Weapon-wise, Richter controls traditionally: He can only swing the whip in two directions, and it can't be powered up past its initial chain whip form (except for the temporary flame blast). Also, by quickly tapping forward twice after a whip stroke, Richter can add some length to the attack. Richter makes up for any deficiencies with his item-crashing ability; using this ability, Richter can add super power to his sub-weapons (at the cost of hearts) to take down stronger enemies in seconds. Finally, Richter has available a backflip maneuver, which is useful when attempting to escape from in-close combat and incoming projectiles. Click here for Richter's full bio.
   

                                
- Maria -
Full Name: Maria Renard
Main Weapon: Birds
Weapon Power-Up: The power to destroy crystal and blood-skelton barriers
Alternate Weapons: None
Sub-Weapon Power-Up: Item-crash for all sub-weapons
Starting Abilities: Maria can double-jump; crawl and somersault; and strike with a projection attack
Gained Abilities: None
Armor: None

Limitations
Maria is a bit faster than Richter but not as tough physically. Because of this trait, Maria takes excessive damage for enemy contact. Beyond this point of concern, it's all positive for the young Maria: She can double-jump, to reach high-up platforms and item-holders, and to sky over most ground-based enemies. She can also crawl quickly and somersault forward in a blaze, speeding over collapsing bridges and squeezing through the narrowest of passages all the same. Her main weapon of choice is her bird attack, wherein she can throw forward doves, two at a time, which are surprisingly destructive. While most of her sub-weapon-like animal friends are nothing special, they at least offer variety of attack; though, the item-crashes therein, especially the dragon, can be insanely powerful. To cement her superiority, she can use a projection spell to surprise enemies and attack without even approaching them. Click here for Maria's full bio.