Date Released
Developed By
Published By
March, 1993
Konami
Konami
Playable Hero
Stage Number
Game Size
Kid Dracula
8 Stages
256KB
Original Platform
Game Boy 
Platforms Ported To

Nintendo Power (download service)



    Alternate Incarnations
 

Japan
Release Date: January 3rd, 1993
- Like its Famicom counterpart, the Japanese Game Boy version is titled
Akumajou Special: Boku Dracula-kun, which translates to Demon Castle Special: Kid Dracula.

Europe
Release Date: 1993 (Month Unknown)
- The European version, for once, is released in proximity to its other-territory counterparts.

 

    Re-Release Information
 

2000:
   Nintendo Power
   Developed By: Konami
   Release Date:
Japan - March 1st
Akumajou Special: Boku Dracula-Kun was re-released for Japan's Nintendo Power service, which allowed players to download it from store kiosks onto a special flash RAM Game Boy cartridge.

 

    The Manual's Synopsis
  Not available. Until I get a hold of an English version of the manual, please click on of the two "manual scan"s near the bottom of the Media page to view the game's story in Italian or Japanese.  

   Objective / Overview
 

Judging from screenshots and the game's very aesthetic, it would appear that Kid Dracula is a remake of Akumajou Special: Boku Dracula-kun, which was released for the Famicom three years prior. To the contrary, Kid Dracula is that odd "sequel" that has perhaps a little too much in common with its predecessor to be deemed as such. In that sense, Kid Dracula is much like fellow Game Boy entrants Mega Man in Dr. Wily's Revenge and its sequels in how they borrow from the console titles while still serving as standalone adventures. Though, unlike the Blue Bomber's portable escapades, Kid Dracula's are not part of any canon; they're more akin to those "What if?" scenarios read in comic books, if clearly not parody.

So our young anti-hero once again finds himself in a pickle: Though he bested Garamoth in a battle for superiority (defeating both his normal and "Illegal Alien" forms), the resilient King has returned to fight a second round. Having learned nothing from their previous ill-planned defection, many of Kid Dracula's allies have again switched allegiances to Garamoth. Our objective is to guide the young Dark Lord through eight frantic stages of action (a couple of which will be very familiar to those who experienced the Famicom title), to slice through an army of allies-turned-adversaries, and to infiltrate the fortress of King Garamoth. If Kid Dracula is to again take back the title he feels is rightfully his, he must destroy this encroaching demon, who's learned a few new tricks.

While Kid Dracula's cutsey presentation is aesthetically similar to the NES Castlevania games (at least in the early stages), its jump-and-shoot-style gameplay is rather unique. That is, the Count ditches armament in favor of his magical propensity, which entails the tossing of multi-directional fireballs/projectiles and eventually other expected vampire abilities. The key to victory is utilizing these abilities, matching them to the corresponding plight, and solving each stage's riddle. Kid Dracula is a shorter game than its predecessor, and it features a password system, eliminating the urgency to clear it in one shot.

 

   Version Differences
 

Japanese Version
The North American and European versions of Kid Dracula were altered in regard to one sensitive topic: That is, the original Japanese version depicted the bosses named "The Ghosts of Halloween's Past, Present and Future" more as hooded Nazis/KKK members than classic ghosts. The lasting visual is the swastika seen atop the hood of each ghost; these were for obvious reasons removed from the character sprites (whose designs change slightly as a result) in the western versions.

              

              

 

   Soundtrack and Credits
 

Soundtrack

Links
Music Files:
Not Available
Soundtrack Release:
Not Available
Game Credits: Not Available

 

   Character List
 

Lesser Enemies

Zombie Bat Frankenstein
Knight Mad Ape Owl
Tree Sucker Sunflower Beetle
Fish Eagle Witch
Mad Turtle Lightning Lord UFO
Lightning Rider Reaper Specter
Skeleton Turret Robot
Astronaut Alien Hothead
Firebeast Construction Zombie Drill Bot
Maintenance Bot Spiky Bubble Crab
Dino    

Bosses

The Ghosts of Halloween's Past, Present and Future Jason The Spirit of the Roast
Chicken (that you ate)
Scythe Creature Hard Metal Fake Garamoth
Hellhound Hammer Bot King Garamoth

Supporting Cast

Death Garamoth Bonus Game Host
Turncoat Bats Bat TV