- Simon Belmont -
Full Name: Simon Belmont
Main Weapon: Vampire Killer Whip
Weapon Power-Up: None
Alternate Weapons: Thorn Whip; Chain Whip; Morning Star; & Flame Whip
Sub-Weapon Power-Up: None
Starting Abilities: None
Gained Abilities: None
Armor: Dracula's Rib Bone - used as a projectile-deflecting shield

Limitations
Physically, nothing of Simon has changed from Castlevania: He's still rather clunky while moving on regular land or on stairways. Though, Simon is now a bit quicker in snapping the whip--fortunately, since the enemy assortment is more refined. The standard leather whip is very weak, and it won't be very useful past the first eleven or twelve screens. Since it can't be powered-up, Simon will have to battle and defeat enemies to collect hearts in order to purchase stronger whips. The same goes for sub-weapons: While holy water and daggers (which he's free to use without the draining of hearts) will be valuable early on, they become useless much later. Simon's strength and defense can increase as he collects hearts, too, because they also represent "experience." As he gains experience and thus levels, his energy meter grows, but the increase of the meter as well as the aforementioned attributes is negligible. Additionally, Simon can now use the momentum of up-moving platforms to perform higher-than-normal jumps. Click here for Simon's full bio.