#
# Configuration file for Castlevania Quest DOS version
#
# Normally the program should auto-detect everything
# but if something seems not to work properly, you can try to manually
# set some parameters: 

[graphics]

# DOS graphics drivers:
#
#  VGA      - Standard VGA
#  MODX     - Mode-X
#  VBE1     - VESA 1.x
#  VB2B     - VBE 2.0 (banked)
#  VB2L     - VBE 2.0 (linear)
#  VBE3     - VBE 3.0
#  VBAF     - VBE/AF
#  XTND     - Xtended mode

gfx_card = 




[sound]

# DOS digital sound drivers:
#
#  0        - none
#  SB       - Sound Blaster (autodetect breed)
#  SB10     - Sound Blaster 1.0
#  SB15     - Sound Blaster 1.5
#  SB20     - Sound Blaster 2.0
#  SBP      - Sound Blaster Pro
#  SB16     - Sound Blaster 16
#  ESS      - ESS AudioDrive
#  ESC      - Ensoniq Soundscape
#  WSS      - Windows Sound System

digi_card = 

# how many voices to reserve for each driver
digi_voices = 
midi_voices = 



# how loud? (range 0-255)
digi_volume = 
midi_volume = 



# sample mixing quality (0=fastest, 1=full 16 bit precision, 2=interpolation)
quality = 



# toggling this between 0 and 1 reverses the left/right panning of samples
flip_pan = 



# sample output frequency (eg. 44100)
sound_freq = 



# soundcard port address (usually 220)
sound_port = 



# soundcard DMA channel (usually 1)
sound_dma = 



# soundcard IRQ number (usually 7)
sound_irq = 



# DOS only: FM synth port address (usually 388)
fm_port = 



# DOS only: MPU-401 port address (usually 330)
mpu_port = 



# DOS only: MPU-401 IRQ number (usually the same as sound_irq)
mpu_irq = 


[joystick]

# DOS joystick drivers :
#
#  STD      - standard 2-button
#  2PAD     - dual standard 2-button
#  4BUT     - standard 4-button
#  6BUT     - standard 6-button
#  8BUT     - standard 8-button
#  FPRO     - CH Flightstick Pro
#  WING     - Logitech Wingman Extreme
#  SW       - Microsoft Sidewinder digital pad
#  SWAG     - Microsoft Sidewinder digital pad (aggressive)
#  GPRO     - Gravis GamePad Pro
#  GRIP     - Gravis GrIP
#  GRI4     - Gravis GrIP (4-axis only)
#  SNE1     - SNES joypads connected to LPT1
#  SNE2     - SNES joypads connected to LPT2
#  SNE3     - SNES joypads connected to LPT3
#  PSX1     - PSX joypads connected to LPT1
#  PSX2     - PSX joypads connected to LPT2
#  PSX3     - PSX joypads connected to LPT3
#  N641     - N64 joypads connected to LPT1
#  N642     - N64 joypads connected to LPT2
#  N643     - N64 joypads connected to LPT3
#  DB91     - Pair of 2-button joysticks connected to LPT1
#  DB92     - Pair of 2-button joysticks connected to LPT2
#  DB93     - Pair of 2-button joysticks connected to LPT3
#  TGX1     - TurboGraFX joysticks connected to LPT1
#  TGX2     - TurboGraFX joysticks connected to LPT2
#  TGX3     - TurboGraFX joysticks connected to LPT3
#  SEGI     - IF-SEGA joystick interface card (ISA bus)
#  SEGP     - IF-SEGA joystick interface card (PCI bus)
#  SGPF     - IF-SEGA joystick interface card (fast PCI bus)
#  WWAR     - Wingman Warrior

joytype = 4BUT


