-Mega Man 5-

 

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[Front cover]

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A special message from CAPCOM

Thank you for selecting Mega Man V for your Game Boy and Super Game Boy system. Following such hits as the original Mega Man, Mega Man V continues CAPCOM's tradition of action-packed games.

Mega Man V offers 4 MegaBits the finest graphics and game play for the Game Boy and Super Game Boy. We hope you enjoy this latest addition to the continuing Mega Man saga!

Very truly yours,

Joseph Morici

Sr. Vice President

Capcom USA

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SAFETY PRECAUTIONS

[Shows what to do and not to do while playing the game.]

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TABLE OF CONTENTS

A SPECIAL MESSAGE FROM CAPCOM . . . . . . . . . . . . . . . . . . .2

SAFETY PRECAUTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3

SUPER GAME BOY USERS READ THIS! . . . . . . . . . . . . . . . . . . .4

GETTING STARTED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5

CONTROLLING MEGA MAN . . . . . . . . . . . . . . . . . . . . . . . . . . . .6

THEY CAME FROM OUTER SPACE! . . . . . . . . . . . . . . . . . . . . .10

MEGA POWER! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12

LET'S TANGO! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13

SPECIAL ITEMS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

HELPFUL ADVISE FROM DR. LIGHT . . . . . . . . . . . . . . . . . . . . .17

USING YOUR PASSWORD . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18

ROBOT MASTERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20

PASSWORDS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21

WARRANTY INFORMATION . . . . . . . . . . . . . . . . . . . . . . . . . . .23

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SUPER GAME BOY USERS READ THIS!

1. Correctly insert the Game Boy Game Pak into the Super Game Boy.

2. Next, insert the Super Game Boy into the Super NES and move the power switch on the SUPER NES to the ON position. For further operation information, please consult your Super Game Boy and Super NES instruction manuals.

3. Now you are ready to play. Please jump to section 2 of the "GETTING STARTED" section of this manual.

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GETTING STARTED

1. Insert your Mega Man V Game Pak into your Nintendo Game Boy and turn it ON.

2. On the title screen, you can choose to begin a new game or use a password to continue a previous game.

To begin a new game, move the arrow next to GAME START, then press the START button.

To continue a previous game, please read the section entitled " Using Your Password."

3. When the next screen appears, Dr. Light will explain what has happened while Mega Man was deactivated. After receiving his new Mega Arm attachment, Mega Man can teleport into action against one of four StarDroids.

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Use the control pad to select any area of the Earth controlled by a StarDroid and press the A button. Mega Man will race toward that city and be ready for action!

4. To end the game at any time, simply turn OFF your Nintendo Game Boy or Super Nintendo and remove your Game Pak.

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CONTROLLING MEGA MAN

[Shows which actions correlate with each push of a direction or the push of a button.]

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CONTROLLING MEGA MAN continued

[Some more control explanations.]

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THEY CAME FROM OUTER SPACE

From the cosmic reaches of outer space comes mankind's greatest threat. An alien armada has targeted Earth and they plan to annihilate the human race.

Totally impervious to all known weapons, the super-powers are helpless in the face of these alien invaders! The fate of the world once again lies in the hands of one man - MEGA MAN!

Encased in fiendish fortresses, each of these outlandish aliens have a battery or weird new weapons that will quickly have Mega Man seeing stars.

But Mega Man has a new trick up his sleeve. Armed with the miraculous new Mega Arm, none of the alien androids are out of his reach! Blasting his way through every treacherous trap, Mega Man must find the lair of each of these alien androids.

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THEY CAME FROM OUTER SPACE continued

Once he blasts his way in, Mega Man must let loose with his entire arsenal of weapons to see what does the most damage. Once he finds the right one, he needs to keep on blasting until the robot is nothing but a pile of molten metal.

[Shows a screenshot of Mega Man in action on the Super Game Boy, pointing out his energy level and lives remaining.]

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MEGA POWER!

As you blast each of the StarDroids into deep space, you will gain their special weapon and add it to Mega Man's arsenal. You can view the various weapons you have collected by pressing the START button.

[Shows a screenshot of Mega Man's weapon box, pointing out his weapons and their energy levels.]

When the weapon box appears, you can see each all of the Weapons, Energy Tanks, Power Chips, Extra Lives and other items you have collected so far. Press the control pad in any direction to select the weapon you wish to activate and then press the A button. When you return to action, Mega Man will be armed with that weapon.

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LET'S TANGO!

Poor Dr. Light! He may be the world's most brilliant scientist, but he is an absent-minded fellow. While working on Tango, his new robotic attack cat, Dr. Light misplaced two of Rush's adaptors. Now Mega Man and Tango must destroy the alien robots to get them back!

The Two Missing Rush adaptors are:

Rush Coil: Rush turns into a springboard to send Mega Man flying over obstacles.

Rush Jet: Rush turns into a jet sled for super-sonic travel.

Once you find and want to use Rush, or when you want to use Tango, press the START button. When the weapon box appears, press the control pad in any direction to highlight Tango or the Rush machine you wish to use and press the A button.

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LET'S TANGO! continued

When you return to battle, press the B button to call your canine companion and Rush will leap to your side. Or is you need to call Tango, press and hold the B button to charge him up, and then release the B button to unleash Tango's furious furball!

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SPECIAL ITEMS

As Mega Man blasts through an entire galaxy of robots, he'll find a variety of powerful items that will increase his chance of survival in the battles that lie ahead.

Energy Pellets: These pellets increase Mega Man's energy level.
Weapon Capsules: Weapon Capsules increase the energy level of Mega Man's current special weapon.
Energy Tanks: Energy Tanks fully recharge Mega Man's energy supply. Mega Man can store these tanks until needed.
Mini Energy Tank: Collect 4 mini E-tanks to equal one big one.

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Weapon Tanks: Weapon Tanks fully recharge Mega Man's current special weapon.
Super Tanks: Super Tanks fully recharge all of Mega Man's powers.
P Chips: Power Chips can be collected and given to Dr. Light. He will be able to use the P Chips to create powerful new weapons for you.
1-Up: A 1-Up gives Mega Man one more chance to complete his mission.

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HELPFUL ADVISE FROM DR. LIGHT

1. Each robot master is vulnerable to a certain type of weapon. If a robot master seems too hard to defeat using the Mega Arm, you may need to acquire a special weapon to defeat him.

2. If you have enough P-Chips, Dr. Light can make a cool enhancement for your Mega Arm that allows you to grab and hit enemies over and over. Once attached, fully charge the Mega Arm as before, but when the arm shoots and hits the robot, press the B button repeatedly. This technique is very useful against robot masters!

3. Secret alien gems are rumored to be in outer space! See if you can fund them for use in the ultimate weapon!

4. Look for secret passages that lead to friends like Protoman who will give you power-up items!

5. After you beat Mercury, use the Grab Buster to help recharge your main energy level.

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As you clean up the galaxy, Mega Man may be rewarded with a secret password. Copy each letter and its location in the password grid on a separate piece of paper. When you finish writing down your password, place it in a safe place.

The next time you play Mega Man V, you can continue from where you received your password. Here's how:

1. On the title screen, move the arrow next to PASSWORD and press the A button.

2. When the empty password grid appears, use the control pad to move the brackets to the location of the first letter. Press the B button to select the correct letter or blank and then press the A button.

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USING YOUR PASSWORD continued

3. Once you have finished placing each of the letters in its correct location, press the START button. If the password is correct, the game will return you to the stage you received the password.

[Shows a screenshot of the password screen.]

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ROBOT MASTERS

NEPTUNE

SATURN

VENUS

MERCURY

URANUS

MARS

PLUTO

JUPITER

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PASSWORD

[Space to write down notes.]

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PASSWORDS

[More space to write down notes.]

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WARRANTY INFORMATION

[Warranty and legal information.]

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