

Glitches and Fun Facts
Platform Prowess: Simon's Quest hid its pallette limitations by coloring the enemies differently in order to designate power-level. Dracula's Curse has a more obvious limitation: Because the heroes already have their own assigned colors, there's an overload on certain stages when you have allies. Konami dealt with this by programming the moving platforms to change color according to the character who's currently in play. The same can be said of invincibility potions, which change color convenient for that ally. Additionally, when a character collects an invisibility potion near a moving platform, it, too, will glow like the character. (Contributed by Danny.)

