Date Released
Developed By
Published By
December 2nd, 1997
Playable Heroes
Stage Number
Game Size
Alcard | Richter Belmont
26 Castle Sections
Original Platform
Platforms Ported To


Sega Saturn | Xbox 360 (Live Arcade) | Sony PSP | PS3 (PlayStation Network) | PlayStation Vita (PlayStation Network) | PlayStation 4 (PlayStation Store) | iOS | Android

    Alternate Incarnations

Release Date: March 20th, 1997
- The Japanese version is titled
Akumajou Dracula X: Gekka no Yasoukyoku, which translates to Demon Castle Dracula X: Nocturne in the Moonlight

Release Date: November, 1997
- T
he European version hits the market later in the year and approximately one month before the U.S. version (the exact day is unknown).

Europe (Limited Edition)
Release Date: 1997 (Month Unknown)
- In Europe, a special limited-edition
was made available sometime after the normally packaged release. As of now, I can't speak as to the bonus material offered.

Sega Saturn - Japan
Release Date: June 25th, 1998
- The Sega Saturn version, too, is titled
Akumajou Dracula X: Gekka no Yasoukyoku. However, it's not a straight port and has some notable differences. Click the "Saturn Version" link atop the page to learn about these differences.

LCD Tiger Handheld
Release Date: 1998 (Month Unknown)
- Tiger's dedicated Symphony of the Night portable LCD game is a unique diversion but not a recreation of the PlayStation game.


    Re-Release Information

   Developed By: Konami
   Release Date:
North America - (Month Unknown)
Re-released as part of the Sony PlayStation "Greatest Hits" series.
   Developed By: Unlimited Software Inc. (C64) and Konami (Amiga and PC)
   Release Date:
Japan - March 19th
In Japan, it's re-released as part of the "PlayStation: The Best" series.

   Developed By: Unlimited Software Inc. (C64) and Konami (Amiga and PC)
   Release Date:
Japan - November 20th
Re-released in Japan for the Sony PlayStation as part of the "PSOne Books" collection.

   Xbox Live Arcade - Xbox 360
   Developed By: Digitial Eclipse | Published By: Konami
   Release Date:
North America - March 21st | Europe - March 21st | Japan - July 25th
Re-released for download on the Xbox 360 via Microsoft's Xbox Live Arcade.
   PlayStation Store - PS3 and PSP
   Developed By: Konami | Published By: SCEA
   Release Date:
July 19th
Re-released as a "PSOne Classic" for PS3 via the PlayStation Network; due to the system's connectivity with Sony's PSP, it can also be played on the company's portable.
   Developed By: Konami
   Release Date:
See its game page for details
It's included as an extra in Castlevania: The Dracula X Chronicles for PSP


   Xbox 360
   Developed By: Konami
   Release Date:
December 15th
It's included as one of three classic games in Konami Classics Vol. 1 for the Xbox 360.

   PlayStation Store - PS3 and PSP
   Developed By: Konami
   Release Date:
Japan - December 16th
It finally hits the Japanese version of the PlayStation Network as a "PSOne Classic," available for play on the PS3 and PSP.

   PlayStation Store - PS3 and PSP
   Developed By: Konami
   Release Date:
Europe - October 10th
Following a two-year wait, the PSOne Classic arrives on the PlayStation Network in Europe.
   PlayStation Store - PlayStation Vita
   Developed By: Konami
   Release Date:
All Territories - December 12th
The same
PSOne Classic gains compatibility with Sony's newest portable gaming system.

   PlayStation 4 (PlayStation Store)
   Developed By: Konami
   Release Date:
Japan - October 25th | North America - October 26th | PAL Territories - October 26th
An enhanced version of Symphony is paired together with Rondo of Blood , its direct prequel, in a compilation pack titled Castlevania Requiem: Symphony of the Night & Rondo of Blood. The pack is a digital-only release.

   iOS and Android
   Developed By: Konami
   Release Date:
North America - March 4th
Out of the blue, Konami releases a touch-controlled mobile version of its PlayStation classic.


    The Manual's Synopsis

It was Richter Belmont, the legendary vampire hunter, who succeeded in finally ending the menace of Count Dracula, Lord of the Vampires who had been brought back from the grave by the dark priest Shaft.

However, one night 4 years later, under the glare of a full moon, Richter mysteriously vanished.

With no idea of where to begin her search, Maria Renard set out to look for him. It was then that fate intervened. Castlevania, the castle of Dracula, which is rumored to appear once every century, suddenly materialized from out of the mist as if to show her the way.

Meanwhile, powerful forces were struggling for the soul of a man named Alucard. The very same Alucard who had teamed up with Trevor Belmont to battle his immortal father, Count Vlad Tepes Dracula.

Alucard, in order to purge the world of his own cursed blood line, had submerged his vampiric powers and entered into what was supposed to be an eternal slumber. But now, he is awake and aware of the evil once again at work in his homeland.

The time has once again come for the forces of Good and Evil to engage in their ancient battle. Dracula's castle beckons you...

And no man can say who shall emerge victorious.


   Objective / Overview

In wanting to test its creative ability on a true CD-based 32-bit system, Konami maneuvered its series onto Sony's PlayStation console. It's here where the company wanted to try something a little different: By borrowing tried-and-true elements of the Metroid series while hearkening back to the adventure-RPG style of play present in Castlevania II: Simon's Quest's, Konami created perhaps the series' strongest pillar in Castlevania: Symphony of the Night.

It's also the first series' title that doesn't center around a Belmont hero; rather, you play as Alucard, the half-breed son of Dracula who you'll remember from Castlevania III: Dracula's Curse, and you'll reacquaint yourself with a hero who has since grown considerably in power . (Though, you can play as secret character Richter Belmont if the game is cleared under certain conditions.)

Your goal in this adventure-RPG is to take control of Alucard and lead him around and about twenty-six torturous castle sections to solve the mystery of Richter Belmont's disappearance. If in meeting this goal certain conditions are met, your adventure will continue on and a whole new mystery will unfold. At Alucard's disposal is an RPG system that allows him to gain experience through battles and thus gain levels; to better his stats; and to therein collect hundreds of weapons and items that will affect the condition of his stats in different ways. Additionally, he can collect relics that allow him to change form, to execute special moves, and to call upon diminutive helpers; also, by experimenting with button combinations, he can learn new spells.


   Port Differences

Sega Saturn
- The most notable port was released for the Sega Saturn (the superior of the two 32-bit systems in regard to 2D capabilities) only in Japan. This updated version features four never-before-seen castle areas (two per castle) and the ability to play as both Richter Belmont and Maria Renard from game's start. For a complete overview of the Saturn version and its differences, please click here.

Xbox 360 (Live Arcade)
-Some glitches, like those that allow characters to pass through walls and floors, have been cleaned up.
Richter's "Final Stage: Bloodlines" activities and performance against Dracula have no bearing on Alucard's starting stats.
- Some weapons' effectiveness has been lessened.
- The restrictions on experience and levels gained are loosened (in part due to some enemies handing out more experience).
- The Sword Brothers spell can be cast immediately upon attainment of the Sword Familiar.
- As is standard with Xbox Live arcade titles, this version of Symphony features online leaderboards, based on quick completion times, and achievements.
- I Am the Wind, which played during the credits, has been replaced by Admiration Towards the Clan, which was Lament of Innocence's ending theme. (Thanks to G-Blade and ReyVGM for most of this information.)

Sony PSP (The Dracula X Chronicles)
- The title screen has by necessity a "Quit" option, which returns you to Chronicles' title screen.
- Alucard's game intro now has narration to go along with a reworded prologue.
- The original game's voice acting has been replaced, the scenes now re-acted by the same performers who provided their services for the regular and remade versions of Rondo of Blood; too, the content of the conversations has been altered--somewhat toned down from the original's heavier subject-matter.
- Alucard and other playable/supporting characters' voice samples have been changed as a result.
- There are a lot of sound effect changes.
- The Abandoned Mine has had its name changed to "Abandoned Pit to the Catacomb."
- The in-game start menu has been changed and now includes the option "Quick Save," which allows you to save your progress at any time and resume right from the very same position upon continuing.
- The inventory screen now has a "Quit" option, which returns you to the title screen.
- In order to attain the Holy Glasses, you must battle Maria Renard, who fights quite differently than her Saturn counterpart--she's instead patterened after her younger self as played in Rondo of Blood.
- If Alucard stands still long enough while the Faerie Familiar is activated, it will begin to sing the English-lyric version of the song Nocturne.
- If you escape from the Shaft battle using a Library Card, the preamble cut-scene will upon reentering his chamber play again.
- The Sprite and Tengu Goblin familiars, which appeared in the Japanese PlayStation and Saturn versions but were removed from western versions, are present in this version.
- The item-placement matches the original Japanese PlayStation version.
- I Am the Wind, which played during the credits, has been replaced by Mournful Serenade, a more traditional track.
- Upon completing Alucard's mission, you can play as Maria in an unrelated mission, as you can with Richter. Note that Maria's play-style is unique to this game and has no connection with the Sega Saturn version, which this is definitely not.

Castlevania Requiem: Symphony of the Night & Rondo of Blood
- Symphony sees a few enhancements: It's been upscaled to 4K/1080p, and it now features multiple high-resolution backgrounds, different rendering options (smoothing, etc.), and full PlayStation trophy support.

iOS and Android
All of the information listed below was supplied by Eric C.
- This version features touchscreen control. The action is controlled using a d-pad and virtual buttons. The game also supports physical controllers.
- This is actually The Dracula X Chronicles version--the one that was later ported to Castlevania Requiem.
- The menus are differently rendered and organized. Mainly, the presentation is simplified. Volume and sound-effects adjustment and language selection are grouped into the Settings menu.
- The in-game menu is likewise differently rendered and organized. Gone is the blue menu that showed Alucard's portrait in the top left.
- You can use Richter and Maria right from the start by inputting their names.
- The fonts for text displayed during cut-scenes and in the prologue are different--slightly larger and bolded.
- If you get a Game Over, a "Continue" option will appear on the main menu. Upon selecting it, you'll be sent back to the beginning of room in which you died rather than to the last save room. This is true for all characters.
- Because the designers felt that it would be too difficult to continuously pull off advanced moves like Alucard's spells using touch controls, they programmed it to where command bubbles/shortcuts appear onscreen, around and above the virtual d-pad and buttons, once you learn them. When you play as Richter or Maria, command bubbles for advanced moves are by default already present onscreen.
- There's some slowdown in the action during boss battles.


   Version Differences

Japanese Version
- It has two exclusive familiars: A "sprite familiar" (which resembles the "faerie familiar") that can use a music card to sing a song; it's located in Olrox's Quarters. The other is the "Tengu Goblin," a funny-voiced familiar with a sizable nose; it can be found in the Colosseum. The voice is apparently that of a famous Japanese actor, and its inclusion was meant as a joke. You can see screenshots of the sprites in action on Saturn page, under its "Japanese Differences," or in the weapons section under "Familiars."
- This version features more in the way of blood and gore.
- There are the usual name deviations. Most notably: Richter and Trevor are recognized as "Belmondo" warrios. Also, thornweeds are known as "Unes"; Stone Roses are "Man-Eating Flowers"; Cave Trolls are "Chupacabras"; Hellfire Beasts are "Amdusias"; Diplocephaluses are "Amphisbaenas"; Karasumans are "Malphuses"; Skeleton Dancers are "Skeleton Jumpers"; Cloaked Knights are "Flying Armor"; and Lossoths are "Biphrons." Plus Malachi and Ctulhus' names are reversed for copyright reasons (the Cthulhu character was created by author H.P. Lovecraft, and Konami's version was too close in illustration).
- It's in general an easier game. I'd say it's about Harmony-level in its challenge. (Thanks to j_eggleton2, Sam, and Saint of Athena for this information.)


   Soundtrack and Credits


1. Metamorphosis 13. The Master Librarian 25. Blood Relations
2. Prologue 14. Crystal Teardrops 26. Metamorphosis 2
3. Dance of Illusions 15. Enchanged Banquet 27. Final Toccata
4. Moonlight Nocturne 16. Abandoned Pit 28. Lost Painting
5. Prayer 17. Rainbow Cemetery 29. Curse Zone
6. Dracula's Castle 18. Death Ballad 30. Door of Holy Spirits
7. Dance of Gold 19. Requiem for the Gods 31. The Door to the Abyss
8. Festival of Servants 20. Bloody Confession 32. Black Banquet
9. Marble Gallery 21. Dance of Pales 33. Metamorphosis 3
10. Chaconne C'Moll 22. Wandering Ghosts 34. I Am the Wind
11. Tower of Mist 23. The Tragic Prince  
12. Wood Carving Partita 24. Heavenly Doorway

Music Files: MP3 and MIDI
Soundtrack Release: Regular Soundtrack, Remixed Soundtrack, Dracula X Remixes, MIDI Power Pro 6, Akumajou Dracula MIDI Collection and Castlevania Best Music Collections Box
Game Credits:
Original Version | Xbox 360 Version


   Character List

Lesser Enemies

Blood Skeleton Bat Stone Skull
Zombie Merman Skeleton
Warg Bone Scimitar Merman (II)
Spittle Bone Axe Knight Bloody Zombie
Slinger Ouija Table Skelerang
Thornweed Ghost Marionette
Diplocephalus Flea Man Medusa Head
Blade Soldier Bone Musket Medusa Head (II)
Plate Lord Stone Rose Axe Knight (II)
Ctulhu Bone Archer Bone Pillar
Owl Phantom Skull Scylla Worm
Skeleton Ape Spear Guard Spellbook
Winged Guard Ectoplasm Sword Lord
Toad Armor Lord Corner Guard
Dhuron Frog Frozen Shade
Magic Tome Skull Lord Black Crow
Blue Raven Corpseweed Flail Guard
Flea Rider Spectral Sword Bone Halberd
Hunting Girl Mudman Owl Knight
Spectral Sword (II) Vandal Sword Flea Armor
Paranthropus Slime Blade Master
Wereskeleton Grave Keeper Gremlin
Harpy Bone Ark Valhalla Knight
Cloaked Knight Fishhead Lossoth
Salem Witch Blade Gurkha
Hammer Discus Lord Large Slime
Hellfire Beast Killer Fish Tombstone
Venus Weed Lion Scarecrow
Schmoo Tin Man Balloon Pod
Yorick Bomb Knight Flying Zombie
Bitterfly Jack O' Bones Archer
Werewolf Black Panther Dragon Rider
Minotaur Nova Skeleton Orobourous
White Dragon Fire Warg Rock Knight
Sniper of Goth Spectral Sword (III) Ghost Dancer
Warg Rider Cave Troll Dark Octopus
Fire Demon Gorgon Malachi
Blue Venus Weed Imp Azaghal
Frozen Half Salome Dodo Bird


Gaibon Slogra Doppelganger10
Scylla Wyrm Scylla Hippogryph
Minotaurus Werewolf Karasuman
Olrox Succubus Granfaloon
Darkwing Bat Akmodan II Doppelganger40
Medusa The Creature Fake Grant
Fake Trevor Fake Sypha Beezelbub
Richter Belmont Galamoth Death

Dracula Forms

Dracula Dracula (II)

Supporting Cast

Maria Renard Death The Ferryman
The Master Librarian Shaft